A major improvement would be to have the ships in order of their priority level rather than, well, all over the place really (almost in alphebetical order :wink: ). It would make the ships far easier to compare. (Then in each priority level put them in 'in service' order, earliest to latest).
Also, instead of putting 'every' extra rule in special rules, a Defences bit would be good (for Interceptors, stealth, dodge etc..).
Just to save space, instead of having 'Carrier 2' and then 'Fleet Carrier', Why not just have 'Fleet Carrier 2'. It's gotta be a Carrier to be a Fleet Carrier afterall!
Actually putting Craft as a weapon would be good: Weapon is the name of the flight, AD is number of flights, special would be if the ship had carrier or fleet carrier (Range and Arc being dashes).
If a ship has got a Flight computer, putting an asterix (or similar) next to the skeleton crew rating would be handy, same goes for regeneration and the Full Damage rating. Adaptive armour could be put by the hull value as well. (All these special rules would still be written in the special bit).
For Laser/Pulse Arrays having a both values and sets of rules divided by a / would be nice. i.e. weapon: laser/pulse arrays, Range: 12/15, Arc: F, AD: 5/10, Special: Beam, AP/Twin-linked.
I think having everything put in arc order would be alright, but I find that the weapons in order of range (then arc, B,F,T,P,S,A, B(a)) is far easier to use.
The order of the special rules for weapons should be put in use of order IMO. i.e. what sort of weapon is it (Beam, mini Beam, normal, Twin-Linked),
then if its got AP (Super AP, AP, normal, weak),
then if its precise (precise, normal, imprecise (why doesn't this rule exist?)),
then if its Slow Loading (Normal, Slow Loading when crippled, Slow Loading),
then if it has a damage multiplier (x1, x2, x3, x4!).
The order of Special rules should start with Scout (or Advanced Scout) and Command +n, and end with Shuttles and Troops (yes, put troops under special rules!). It would just be easier to tell what something is at a glance. Also Special rules can take up alot of space, I think it would be better to put it after the ships stats (like in BFG).
Cheers,
RayB