Knightsky said:[delurk]
Happy New Year's, folks.
Hopefully, 2008 will be a great year for Traveller (Mongoose and otherwise).
Although I kinda wish that Mongoose doesn't rush Traveller out the gate - I would rather have it delayed instead of being error-ridden - I am nontheless anticipating the new Trav book greatly.
[relurk]
AKAramis said:You are not the only one who'd rather see late but good.
Mongoose Gar said:I've just asked for, and been granted, a month's extension to the development time. This will probably push the release date back to the very end of February at the earliest.
Deniable said:Mongoose Gar said:I've just asked for, and been granted, a month's extension to the development time. This will probably push the release date back to the very end of February at the earliest.
or require time travel.
I'm in the better good than early camp too.
If this gives the extra time to shake out any arrors/flaws, I'm all for it.Mongoose Gar said:I've just asked for, and been granted, a month's extension to the development time. This will probably push the release date back to the very end of February at the earliest.
I'm curious regarding these questions, as well.Rikki Tikki Traveller said:Gar, does that mean the deadline for comments will be extended past January 6th?
Will we see a Version 4?
What areas do you still want comments/playtesting?
Mongoose Gar said:Comments and playtesting welcome on all areas, but play with ships (ignoring the power ****-up - assume that a plant X can run drive X and have power to spare for at least some guns), space combat, and general adventuring. What do you find yourself lacking when you run a game? What extra stuff do you wish the book had in the middle of a game?
Mongoose Gar said:Worldbuilding is in, but pretty much unchanged from CT - it's just mainworld in the corebook. There'll be a scout book later on, which will cover the same ground as the old Book 6.