Recent content by Zotzz

  1. Z

    Lesser Legendary Abilities

    Why wouldnt a character be able to learn ambidexterity? Anyone with practice can learn to overcome thier natural handedness. Granted its a bit strange at first but it can be learned. I look at the RPG ambidexterity ability as have learned to overcome your natural handedness rather then true...
  2. Z

    Need More Professions to choose from?

    The download worked fine for me. Nice document by the way. Keep them coming Malakor :D
  3. Z

    New 3rd Party Product - Magical Traditions I - Spellweaving

    I just gave this a quick read through and it looks to be a very nice supplement. I look forward to trying it out in one of my up coming game sessions. When you play tested the SpellWeaver did the players have provlems with the armour restrictions?
  4. Z

    Limit on the magnitude of spells for new characters?

    Sadly the selection of spells in the core book make it hard to limit the magnitude of the starting spells. If a starting Wizard takes the Cold rune as one of up to three starting runs available to that profession, they would only have the option of taking the Frostbite spell which is a Mag 3 spell.
  5. Z

    Re: Forums and Civility - Did I miss something?

    That wasnt the thread that someone used racial sterotyping as an example of how old views on different races have changed as society did away with segragation was it? While the example was fitting, I could see how a moderator could get a little jumpy around racial issues coming up in a thread.
  6. Z

    Surprise Question

    My reading of the rules came up with the same results as atgxtg. The second set of Combat Actions takes place after everyones strike rank for the first combat action. The ambusher would have to use flurry to use all of thier attacks before the suprised play could react.
  7. Z

    Upcoming Product - Magical Traditions I

    Nice preview. If the rest of the supplement looks as good it will be worth having. Let us know when it is a available for purchace. :D
  8. Z

    RQII MRQ magic

    I like the idea of a bonus for having additional runes of the same type. I was planning on including a penelty for casting spells based on thier Magnitude. Handling more power should take more skill. Your #2 implies that the caster might not have the rune integrated. Are you planning on...
  9. Z

    Advancement in RQ

    When a character has his stats increased do the skills that use that stat as a base improve as well? Seems like this would create a lot of paper work for skills based on power since it will be going up and down as characters integrate runes. Seems like spells that increase or lower stats would...
  10. Z

    Advancement in RQ

    Ahh.. I though you only had to fail a skill roll with the skill you where trying to raise. Advancing on fumble makes more sense if you dont get the free point no matter what the result of the roll is.
  11. Z

    Advancement in RQ

    I thought I read somewhere that every 100 points that a skills advanes the fumble range shrinks by 1%. fumble on a roll of: 100 = 96-100 200 = 97-100 300 = 98-100 400 = 99-100 500 = 100 If this is true it would seem that you would still get your full 1d4+1 skill point advance. I dont have my...
  12. Z

    Sons of Cimmeria, Sons of Glorantha?

    My post came off a long stronger then I intended. Thats the down side of trying to post while being mauled by a two year old. :oops: My point was that this forum seems to be filled with poeple complaining about how broken things are when they havnt even tried the rules out in a game. I...
  13. Z

    S&P 36 Damage Tables

    I would love to see the RQ3 damage tables. I am new to RuneQuest and am trying to get a lilttle perspective on some of the complaints. In the games of MRQ I have run so far combat seems extremly deadly so I shudder to think of how a character survived very long in the old RQ2/3 days. :shock:
  14. Z

    Advancement in RQ

    I Personally like to hand out experince at the end of a game session since it lets everyone go home feeling like they advanced thier character a bit. However with this play style the 3 advancements of 1d4+1 will create charactes with a few uber skills. To solve this I was going to give out...
  15. Z

    Sons of Cimmeria, Sons of Glorantha?

    I have to disagree with you. The only real problems the book has is a combat example that is clearly wrong and a lack of support material to get yourgame up and running. Everything else that is being complained about on this board is different gamers view on how the game should have been...
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