Recent content by Zager Krahl

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    Evil Character classes - which ones next?

    Evil classes to counter the released supplements makes sense, good call. I'm thinking the Mystics set, with the Guild Assassin and the Renegade Noble added, might be a good counter to Stornlands I... The Masked Apostate should be easy to do, and lovely to implement in-game *evil grin*
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    Evil Character classes - which ones next?

    After the release of the Drakkarim Compendium, I find myself slightly adrift on which characters to finish next. See the lists below: Drakkarim Compendium: (done) - Rekenarim Scout of the Hammerlands (LW 10) - Drakkarim Assault Trooper (LW 10/12) - Zukanozod Lancer of Blackshroud (LW 10/15)...
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    Drakkarim Compendium - character classes

    Even if the players do not use them, they will make good NPC's - as per Ghuntar's suggestion. The Drakkarim classes also become useful when you are looking for 'nemesis' units to counter other 'Good' classes: Dark Disciple of Torgar => Vakeros Warrior-Mage, Brotherhood Mage Drakkarim Assault...
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    New character Class Ideas

    I like it - but half the abilities are basically from the Kai Lord class... Remember that the Eruan Pathfinders, as per Lone Wolf's adventures in book 10, seem to be equal parts spy and ranger. How about toning down on the Kai skills, and adding more appropriate spycraft abilities instead?
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    Drakkarim Compendium - character classes

    Found some copy/paste errors alongh the way, guess that happens when you use STC construction... Will update to v.2 document soon.
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    Drakkarim Compendium - character classes

    As promised, a collection of the seven Drakkarim classes I have done to date. Feel free to comment and give feedback. Classes included: - Dark Disciple of Torgar - Drakkarim Assault Trooper - Drakkarim Slaver of Ogia - Hammerlandese Rekenarim - Kogadez Medic of Zaldir - Kondulaga Archer of...
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    How do you handle Crafting?

    Not to jump the gun, but I am in the process of finalizing a PDF document with seven - 7 - Drakkarim classes in it, which I will then release on the Project Aon board, as well as this one. You should have your Evil classes soon enough ;)
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    Bor Mercenary

    I have to quote you on your own character class? :P Regardless of the 1H/2H distinction, it still comes down to 2x attacks dealing 2x damage...
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    New character Class Ideas

    What do you have in mind for the Eruan Pathfinder? I was looking at something similar a while ago, but the Border Ranger already covers most abilities you would expect a ranger to have (in my opinion).
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    Bor Mercenary

    Necro post! So if you have both 'Might of Bor' and 'Dual Wield', you can make 2x attacks per round, each dealing 2x damage? That is pretty... over-powering, no?
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    Weapon ENDURANCE Idea

    Couple the END of each weapon with a Hardness - HRD - factor: - each weapon starts with a current and max END score - each weapon has a HRD rating - if player wielding weapon takes damage in single round from single attack exceeding HRD rating of weapon, weapon loses END equal to difference...
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    New Class - the Noodnic Scavenger

    Like the second version better. Just a note: - "To find a Noodnic Scavenger`s Endurance, pick a number from the random number table and add 10. However, Noodnics have a great resilience towards diseases, and may add 10 to resist all such rolls." - Survival Instinct Noodnics are adept at...
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    Weapon ENDURANCE Idea

    Bigger weapons should not automatically be more difficult to break. Surely a broadsword is more likely to snap under stress than a dagger, or a mace?
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    New Class - the Noodnic Scavenger

    Agreed - but it should be more of an in-born ability than a Discipline that needs to be studied. If a Noodnic does not have 'Sneakin', he will be just as visible as a Sommlending Knight...
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    Weapon ENDURANCE Idea

    So what is the balancing mechanism to make people still use smaller weapons?
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