Recent content by Xxyyllyyxxyyrr

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    Creating character with Common Magic as Advanced Skill

    I'm taking the same approach (limited access, advanced skill). I have my players roll 2d10 and add them up. Subtract this amount from their POW. If the result is negative, no starting common magic. If positive, divide by 2 to determine the amount of 'Magnitude's' they start with to determine...
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    Stories from Legend

    Hi, not sure about blogs and the like as I'm currently sans gaming group. In the meantime, having gotten back into gaming in preparation for a return home, I'm testing the % skills based systems (MRQI and II, Legend). I run a solo character with a series of random generation systems and have...
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