Recent content by windmark728

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    Dedicated POW, Magic Points and Heroic Abilities

    My question is this: Are heroic abilities restricted to using the 5 undedicated Magic Points, as described above?
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    Single Weapon Style vs Dual Weapon or Weapon and Shield

    As being fairly new to RQ as a whole, the idea of weapon styles sounded great to me- until I actually understood what they really meant and how they were to be used. I also prefer to use "individual skills". I simply categorize the skills into one-handed and two-handed weapon types (Blunt...
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    Familiars

    In what edition of RQ were familiars used?
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    Familiars

    Have familiars ever been present in MRQ? I have a player who is of the Witch Profession and is interested in obtaining a familiar. I can always come up with something, perhaps using BRP, but if there is a good MRQ resource out there, I would really like to know.
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    Strike Rank Penalties

    Yeah, I see what you mean, but how can you NOT let a player have his character adjust to the situations around him? Casting spells takes time and switching weapons takes time. Are his opponents just sitting back, allowing him to do all these things? I would think not. Sometimes players just...
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    Memorizing Common Magic Spells

    OK, I just wasn't sure if the "intent" of Common Magic was to make it so "common" that it's weaker spells were meant to be thrown around and cast like crazy!
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    Memorizing Common Magic Spells

    Yeah, the quote was from the Sorcery section and to clarify: Sorcery spells must be memorized and cast from memory (limited by the character's INT). Do Common magic spells follow the same rule?
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    Memorizing Common Magic Spells

    While looking through the section on Common Magic, I don't see a clear indication of what (other than Magnitude) determines what Common Magic spells a character may cast. Sorcery is spelled out clearly: Does this imply that Common spells do not need to be memorized? As long as a character...
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    Strike Rank Penalties

    Thanks for the replies. I was resolved to continue to use my interpretation of the rules, but wanted other opinions and thoughts on the matter. If encumbrance can be fluid and change on occasion, why not Strike Rank? The formula isn't complex and I can always have the player keep note of his...
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    Strike Rank Penalties

    I'm having a difference of opinion with a Player of mine. So far, I have interpreted that the following: to mean that EACH body part AP is totalled up to determine a character's Strike Rank Penalty. This means that the head, chest, abdomen, right and left arms EACH, and right and left legs...
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    Defaulting from an Advanced Skill Using Characteristics?

    Just wondering if anyone has a Houserule they go to when determining if and how a character may default from an Advanced skill they do not posess. I think, in some cases, telling the player that it's an impossible task is not acceptable, and sometimes defaulting to a Common skill doesn't seem...
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    Teachers and Mentors

    Thanks for the quick reply! :)
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    Casting Critical Successes

    Same as saying: If the Sorcery roll is a critical success, the spell cost no Magic Points to cast, no matter how many Manipulation points were applied to it? Maybe I'm just getting tired...
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    Teachers and Mentors

    My Players and I have just recently been enjoying the RQ Legend game. The group just made it through a 2nd game session and after awarding Improvement Rolls, I am wondering about the following: There appears to be no minimum time constraint on skill improvement when using Improvement Rolls. In...
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    Legend and 3PP

    More Creatures! And Spells! And Adversaries! :D
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