I would love to an index of rules over several products. I don't use all the rules but I like some of the rules for quite specific situations. It's just hard to remember where I saw them.
Many rules are only used for specific campaigns. Like the mercenary stuff. I would love to play a mercenary...
I suggest taking all the suggestions in this thread and on discord and create a new volume called Central Demand Catalogue. And don't forget to include battle mechs.
p. 122 Morale. Which skill is used for this roll and what Characteristic? Who is rolling, the leader of both sides or each ship? Is this somehow connected to Morale rules in the Traveller Companion? Is there a missing table of the effect on crew skill score that is mentioned in the text?
p. 117 Showing cumulative thrust and cumulative reverse thrust. In the diagram we have 3 rounds of forward thrust cancelled by 4 rounds of reverse thrust. To come to a full stop you would only have to apply reverse thrust for the same number of rounds as you applied forward thrust in order to...
Thank you Mongoose for a great book!
I have started reading it and found some small things related to Task Chains:
p 57 "The use of Forced Linkage requires a task chain. [...] After the pilot of the attacking ship has won an opposed check, a gunner fires the grappling device: Average (8+)...
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