Recent content by Vormaerin

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    Should maned small combat crafts be deleted from chartered space?

    And we know the answers to none of those questions. Nor do we have any way to get those answers, because it's fiction not simulation.
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    Should maned small combat crafts be deleted from chartered space?

    My point is that inventing scenarios is useless because we, the gamers, have absolutely no information about what is feasible to actually have. Because we are not constrained by the need for resources or by politics or the personalities of procurement officers or the fiction of the setting we...
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    Should maned small combat crafts be deleted from chartered space?

    The last time Traveller attempted to have any kind of "Naval campaign" rules, pilots were a resource that had to be managed. You needed pilots for your ships and for your small craft and they were not infinite.
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    Should maned small combat crafts be deleted from chartered space?

    I don't know that it works best, though that's certainly the easiest to understand. I enjoy running The Culture type games as much as I do The Eclipse. I just think that the rules rightfully contain a lot more material than the backstory of Charted Space can absorb. Charted Space is amazing at...
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    Should maned small combat crafts be deleted from chartered space?

    It's more examples of the rules not matching how Charted Space works. I don't think there is a single example anywhere in an adventure or sourcebook of people just having expert programs and bonus giving gear for their skills. Just like there is no example of anyone actually using the deep...
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    Should maned small combat crafts be deleted from chartered space?

    It doesn't specify that every person in existence has expert programs or that "in character" they know all these stat modifiers to ensure various outcomes. The point, I think, was that arguing that game fluff "We use live pilots" in one instance is legit, while arguing that the fluff "Low...
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    Should maned small combat crafts be deleted from chartered space?

    Small craft operating from space stations or motherships make excellent scouts, they serve useful roles in deterring pirates because a significant part of pirate success is not being spotted until it is too late, and they are perfectly capable of intimidating merchant vessels and other civilian...
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    The FFW

    I was discussing the usefulness of the adventures, because that's what has been produced. I don't personally run things like the Ancients campaign or PoD or whatnot, so that is not what I would personally prefer. However, I do not have a problem with Mongoose making things that are not what I...
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    The FFW

    As usual, you resort to inventing arguments that no one has made. Regarding Beyond the Claw, it fulfills the first category of setting book I listed: Do I get a region of space to play in with details about worlds and such? As for the rest, no, actually I don't want a big giant campaign...
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    Should maned small combat crafts be deleted from chartered space?

    Exactly. There's two different questions. What do we think the future will look like? and What do you within the game should play like? And those answers are not the same.
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    Traveller 5E

    I don't mind as long as they tell you up front, so you know.
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    The FFW

    Even if it was a "Setting book" it is bad at that too. Do I get a region of space to play in with details about worlds and such? No. That's in a completely different, non 5FW book. Do I get rules or advice on adapting that other book to the specifics of this particular paradigm? No. Do I...
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    How to create Tougher Travellers?

    If you allow characters to have decent armor (5-8 range) and you keep everyone's weapons in the civilian range (2-3d6 with little or no AP) then you can have fun shootouts and brawls without characters dying left and right. Though healing afterwards will definitely take up some time. Characters...
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    The FFW

    Yeah, which is why is was pretty widely disliked.
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    The FFW

    The difference is that the deepnight revelation and the Pirates of Drinax books actually help you run those stories. This is not currently true of the releases for the 5FW in my opinion. "There's a war going on over there off screen" is ALL they are currently good for.
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