Recent content by Tupper

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    VHB 2026 Errata

    Bother! That seemed like a simple fix...
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    VHB 2026 Errata

    Thinking some more about the large vehicle critical thresholds, I think they're off by a factor of 2. High guard has cut-offs of 2,000, 10,000, and 100,000 tonnes. VHB page 26 says a space is 3.5 cubic metres, so 4 spaces is a tonne. Hence the vehicle scale cut-offs should be 8,000, 80,000...
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    VHB 2026 Errata

    Looking at page 7 "Large Vehicles", I really like the rule that vehicles of over a certain size avoid effect criticals from weapons below a certain size, as it avoids people with small arms sinking ships. However, vehicles over 4000 spaces not suffering effect criticals from anything below a...
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    Aliens of Charted Space (1 and 2) Errata

    I was really pleased to hear that Aliens of Charted Space might be getting a revamp. A few years back, I had a bash at noting the typos etc in the first two books. I pulled this together by comparing with the first edition volumes. I've augmented these fixes with a couple more: The rule of...
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    Traders and Gunboats - Has Landed!

    Very useful collection of ships, but I was sad to not see the Vargr lab ship, which can appear as a mustering out benefit, but (as yet) has no stats (barring assuming it's the same as its imperial counterpart).
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    Updated Vehicle Handbook in the works

    I like the inaccurate trait. I think it'll give cannon behaviour one would want to see: * Difficulty hitting ships when fired individually at reasonable ranges. * A strong incentive to fire barrages to mitigate that. I still think there may be merit to having a range longer than extreme for...
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    Updated Vehicle Handbook in the works

    In terms of ranges for naval guns, Wikipedia has a great table with references for all the numbers (see under artillery ranges): https://en.wikipedia.org/wiki/Naval_artillery The ranges really take off at the end of the 19th century with more sophisticated rangefinding, but before that...
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    Updated Vehicle Handbook in the works

    I had a think about the whole "cannons are too accurate" issue in the game. The problem is basically that the +6 from shooting at a big target overwhelms even the -4 for extreme range so that a competent gunner can hit anything up to maximum range, and then suddenly becomes unable to hit once...
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    Updated Vehicle Handbook in the works

    Regarding battery fire, I think any rule needs to give an advantage to forming a battery over firing individually, otherwise no-one will want to do it (except to save time at the table). The trouble at the moment (with individual shots) is that if you have +6 to hit your target due to size, +2...
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    Updated Vehicle Handbook in the works

    Thinking some more about the Galleon, I suspect its problem may be that it's just too small (the mediocre living quarters support this too). If I've done my arithmetic correctly, USS Constitution is 409 Traveller tonnes, while HMS Victory is 900 Traveller tonnes. That is 1636 spaces or 3600...
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    Updated Vehicle Handbook in the works

    The current rules are actually a bit weirder than that. Any starship gets +2 to hit by individual level attackers. So vehicles are +1 at 10 tonnes, +2 at 20, etc. Starships are +2 at 0 tonnes, +3 at 1000 tonnes. One might do some mental gymnastics about the bonus not being so high for...
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    Updated Vehicle Handbook in the works

    Log10 is what TNE used. I reconciled it as being: multiplying volume by 10 *roughly* doubles the height, length, and width of a vehicle. Lowering difficulty by a level doubles your chance to hit. So it made sense there. With 2D6 task rolls, it's a bit harder to ascertain what +1 means. It's a...
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    Updated Vehicle Handbook in the works

    @Geir One thing that I think should get some attention in this book is criticals for large vehicles. The current corebook rules give +1 to hit per 10 tonnes of target, capping out at +6. This means that anything 60 tonnes or bigger (which includes most ships) gets +6 to hit. +6 to hit means...
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    The World Builder's Handbook - It Is Here!

    Thanks! Are animal creation rules in any of the new mongoose books?
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    The World Builder's Handbook - It Is Here!

    Quick question about WBH: does it contain tables for generating animals like in the old LBBs?
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