How many of you have actually played a game with escorts. Not just a couple of ships a side, but at least a 1000pt game and using a scenario.
Theory doesn't work - saying X hits Y Z times and does whatever doesn't survive first contact with the dice.
And repeat after me This isn't Star Fleet...
The Ph-G ship kills the first plasma torpedo, so the second plasma ship targets the now defencless escort and cripples/destroys it.
I get the feeling that too many people with SFB backgrounds are either playing 1 ship v 1 ship or are just not playing the game and are just theorying it to death.
I expect every rule set I buy to have an errata released for it - why, because mistakes and oversites are made. It may only a couple of spelling mistakes, or it may be a balance issue only noticed when players start looking for loopholes or the 'perfect' army.
Recently I have bought several new...
To be fair it's not difficult to find - the topic SF Errata (or whatever it's called) is on the first page of this section of the forum, approx 10 - 15 topics below this one.
The game is not unplayable without the errata, some fire arcs have changed and the odd points value has changed - you...
Are the stats and points cost for the Manta Ray fast cruiser correct in the pocket rule book?
I cannot see how this ship is worth 15 points more than the Chicago, especially as it has lost the Enhanced bridge and 2 Phaser 3's. On top of this the Constitution & Wolverine cost the same and have...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.