Recent content by Thkaal

  1. T

    Psions as Jedi

    The Jedi Order is mentioned in spirit if not in name. Even the photonic blade of the order is mentioned.
  2. T

    Spreadsheet for creating ships

    I love it. Thanks. It's better than what I was doing. When do you think small ships and capital ships will be done?
  3. T

    Hull Configuration

    Thank you rinku and BP and again rust. Those answers actually made sense. Gunstars did go atmospheric, they launched from planets and Alex's actually landed in a trailer park. I used the fighters as an example of shapes. Regardless of actual size, I was using them as a means to help...
  4. T

    Hull Configuration

    That's a good beginning. Thank you, rust. Now other questions because dispersed and close seem to be the most problematic for definitions. NCC-1701: I would assume dispersed. Battlestar: Dispersed looks most likely made up of a wedge or three Gunstar: I would say cone at first, however it...
  5. T

    Hull Configuration

    All this is really fascinating, but not a single one of you has answered the questions of this post. So, I'll ask again. This time, please try to answer. If not, ignore the questions and I'll assume Mongoose has no clue what they're writing when it comes to configurations. Can I have some...
  6. T

    Hull Configuration

    Alright, Battlestar Galactica? Configuration? The light carrier in the High Guard book looks vaguely like it (more like a jet airplane), but is close structure. However, if keeping all compartments together, then why not call the cruiser in the High Guard book close as well instead of cone...
  7. T

    Hull Configuration

    High Guard does not seem to have clear definitions of the configurations. The pictures and deckplans do not seem to make sense. The Sylea does not appear to be a cylinder. And what is the difference between a wedge/needle and a cone? Especially interested in the close structure. Every...
  8. T

    High Guard Errata Submissions

    Precisely. I saw bays and moved on. This statement should be its own dot in the previous heading.
  9. T

    Stations

    Actually, not so. In one game I ran (another system), the characters had cobbled together a fleet in order to attack a space station. However, they did some intel first and wanted information to determine what it had by way of weapons and armor and shield strength. So yes, space station info...
  10. T

    High Guard Errata Submissions

    Expanded Rules: Particle Beams The only thing it mentions is about barbettes, but page 61 says, "The number of particle beams is limited as per the expanded space craft rules." All I could find was, "Particle beam barbettes are the equivalent of 2 energy weapons." Or is that the extent of it?
  11. T

    Stations

    GT? I've been out of the loop of Traveller since TNE because ... well...i thought it was just...wrong.
  12. T

    specialized computers

    The biggest problem with computers in games is the efficiency of computers in the real world and their "evolution." Take for instance all the NASA systems that put man on the moon. My phone has more processing power than that room full of computers (slight exaggeration, but only slight). My...
  13. T

    Trivia Skills aka Personal Development

    Trivial as well as trivia. Remember the TV series Remington Steele? Pierce Brosnan plays a con artist who uses his movie trivia to solve crimes as well as get himself out of trouble. Or what about someone who just happens to know who played for the Yankees in 1914? Little things like that...
  14. T

    Stations

    I have considered the stats for space stations. I've considered essentially that a station is nothing more than a very very very large capital ship with no jump drive and very small maneuvering drives. Anyone else have similar thoughts?
  15. T

    Trivia Skills aka Personal Development

    I have not seen anything representing this, so I have some house rules that I have used which seem to be useful and may find their way into the setting I'm writing. Prior to entering a career, there are some skills available to characters. However, these skills seem to only develop if you...
Back
Top