Recent content by Templar

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    Dates slipping again !!!!

    No, i think they need more people working one one product, so they can put out something and support it, instead of looking down the pipeline and putting out inferior products. So, in summation, due to "great" service and a plethera (or lack thereof) of products, Mongoose is most likely losing...
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    S&P 46...

    1)At least that is the rumor - US Army, and the Russians. 2)rumor is the apache was scrapped due to its devastating nature, and for the brits, and the supercobra is scheduled out the end of july, or august, depending on whenever the evil mongoose imps that control release dates give them to me...
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    Do you think the MEA are overpowered?

    Oh, and TOS, you can't put IEDs on a technical. Superjaded tried that, and i allowed it, but the D10 damage it does to the surrounding units isn't enough to matter, and it just resulted in him blowing up a lot of technicals and killing a handful of infantry, but losing far more in lethality by...
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    Do you think the MEA are overpowered?

    I play USMC, and have other players who play EFTF, 2 PLA, MEA, and USMC. Of all those opponents, only the EFTF give the USMC a run for the money anymore, specifically when the USMC and EFTF players constantly take advantage of cover, and when point cost allows for vehicles. The MEA and PLA...
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    August Releases

    Come on Senor Sprange, try to get the wave out this month!
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    S&P 46...

    okay, I am all about units we can use... but like most stuff I have seen released by the big dogs at mongoose, this seems very shortsighted. Now, they do plan on releasing more units each month, and as these are third party models, nothing is stopping the US players from using the apache, nor...
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    Any sense how the game is doing commercially?

    Well, the reality is, Mongoose has made a great set of rules (not perfect, but then again, what is?) However, they also released models that, for the price, aren't entirely worth it. heck, buying force recon came out to about 4.40 USD after tax, and that is a bit rediculous for what it is. I...
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    Do you think Tanks are too dominant in the game?

    Trust me, I know... every wave seems to go back and forth... and i really don't want to deal with those SAS snipers, or any snipers for that matter... However, I guess everyone else will have to deal with the supercobra soon enough, so I can't complain too much!
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    Do you think Tanks are too dominant in the game?

    nothing kills a challenger like a fleet of shadows. I used to think they were invincible, and then I discovered that nothing can scare a EFTF player worse than focusing your build on taking as many anti-armor weapons as possible - sure they can die, but a shadow firing from cover can only be...
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    Something that is most likely going to grind my gears...

    Clicks on the bases area bad idea. But a disk, similar to the freaking life counters in a lot of CCG, specific to each unit would limit clutter. I am totally opposed to having it on the unit itself, but included in the box so it can be placed either off to the side or next to the unit (with the...
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    Something that is most likely going to grind my gears...

    This isn't about how many shots the shadow should have, it is a general question whether or not we should have restricted ammo in a game that thus far only lasts a few turns. If so, shouldn't we have a way to track it that comes with the unit (Ideally, I see essentially a click-disk, as they are...
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    Something that is most likely going to grind my gears...

    Well, that was somewhat my point - if the game lasts so few turns, we don't really need limited ammo. However, if we have it, there are plenty of units that should have stuff like that (as much as I hate to say it as a USMC player, the shadow should have limited CKEMs). But, if we are going to...
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    Something that is most likely going to grind my gears...

    Okay, I hate to say it, but I keep hearing a lot of ugly rumors about units with limited ammo. Now, for a realistic sense, that sounds like a great idea. However, in the world of battlefield evo, it brings some very interesting issues to light. 1) the game rarely lasts 8 turns, so limited ammo...
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    Gen Con BF:E Tourney

    I'm gonna be there, and looking forward to it.
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    Wave 4 pics up...

    I gotta say, I like things to remain as accurate as they can, but the flipside is, it isn't totally unheard of to mount weapons on transports in war time or in specific situations. Adding weapons systems to transports definitely occurs, but really, criticism is what makes a game more realistic...
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