Recent content by swordtart

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    First Aid, Medical Care, and Augmentations

    You could also interpret it as the medics familiarity with augments (on the basis that a TL10 hospital will have TL10 staff and TL10 diagnostic equipment) rather than a purely technical issue. A medic might not recognise a venom gland as a beneficial implant and think it is some sort of tumour...
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    Should maned small combat crafts be deleted from chartered space?

    I often see training costs cited by government as a brag, to inflate budgets and to mask waste. They bundle in a lot of cost that in reality would need to be met elsewhere anyway (accommodation, food, wages and facilities) or lost productivity (or loss of stupidly expensive aircraft) or...
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    Should maned small combat crafts be deleted from chartered space?

    What are you using to get unmanned fighters using HG? The only option I could see there was Virtual Crew. At MCr1 this is way too expensive to make a fighter cheap. If the fighters are so feeble they need to be considered disposable, adding in MCr1 of software (which I believe cannot be copied...
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    Should maned small combat crafts be deleted from chartered space?

    Can you provide an example of the type of drone you are considering here. There are plenty of drones in the RH, but I can't see a space superiority one. It would be easier to do a side by side comparison with an actual example.
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    Should maned small combat crafts be deleted from chartered space?

    Dual seat fighters could easily be reduced to single seat with a built in robot-brain. It would be less onerous since it is still directed by a sophont in the craft. It depends if the ship is a regular fighter with a droid crew (virtual crew is way too expensive), or the whole thing is a robot...
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    Traveller 5E

    Ultimately it doesn't matter one way or the other. From a backer perspective, it is funded - you win. From the authors perspective, it is funded - they win. If you had no interest in this project then you were not require to fund it - you win. It does not appear that this project will be...
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    Other RPGs That You Use In Your Traveller Games

    I definitely ported a lot of stuff between Car Wars (pre 5th edition) and Traveller as the overhead was slight, both being 2d6 systems where the target number often came out around the 7-8 Mark. Car Wars was RPG light and benefitted from importing an expanded (and more consistent) skills list...
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    Military reconnaissance/overwatch drones

    I need that STL :)
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    Other RPGs That You Use In Your Traveller Games

    All of them :)
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    Quick question on "Zombies"

    The possibility of recycling robot brains into new convict bodies could lead to some interesting legal terms. "For the crimes you have committed, the law permits but a single punishment, death plus five years. The sentence of this court is that you be taken from here to the place from whence...
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    Quick question on "Zombies"

    Rereading the preceding section on Androids it seems that the cost per base slot is also multiplied by 3 so it looks like the body part of the Zombie would make up the majority of the cost at KCr96. Zombie (TL11) Size 5 Biological Robot (basic) - KCr96 Basic (Labourer) - TL10 Biological Brain -...
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    Quick question on "Zombies"

    It also adds a bit more resilience to your skill-jacking racket. If you "re-direct" low passengers, the risk is that many of them may not have "useful" skills and everyone you take is another potential witness if you get caught. Strip out the brain and replace it with a cheapo bio-brain and they...
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    Quick question on "Zombies"

    If you look further down the table on p66 of RH line 5 is for the TL10 Basic(X) brain. This is only KCr4 (and more capable). You would only go for a TL8 brain if it was the best you could manage (or support) and since you need TL11 for the rest that doesn't apply. I don't think the Cr2000 per...
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    Quick question on "Zombies"

    Yes, apologies for that typo. How are you getting the cost of the brain to KCr60? From TL10 the cost of a basic brain is KCr4 trebled for a biological unit that is still only KCR12. I cannot see why you would fit a more expensive less capable TL8 version as the Zombie is listed as TL11...
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    Quick question on "Zombies"

    Re-reading that RH I see that the KCr100 is for the "basic" robot brain implant. This is actually an Advanced Brain (Int 8). The brain for a normal biological robot seems to be triple the cost of the equivalent non-biological one. You could assume that the body is free if you are using donors...
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