swordtart's latest activity

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    swordtart replied to the thread Merchants weapons.
    Never enough time as getting out to the 100D limit can take days. And this is the reason I find a chase at close range to be highly...
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    swordtart replied to the thread Merchants weapons.
    I would suggest that no pirate is going to be getting into a sustained close range chase against a trader if they are in an unarmed...
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    swordtart replied to the thread Merchants weapons.
    If we want to go purely by the maths an antimaterial rifle with AP ammunition is AP10 (so AP1 for ships) and 5D damage. It has an...
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    swordtart replied to the thread Merchants weapons.
    Where are you quoting this from. It seems different to the wording in HG 2022. "PEBBLE CANISTER - This is designed as a basic...
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    swordtart replied to the thread Merchants weapons.
    Reviewing my Jump Cutter design I was considering a fighter module. The normal fighter bay module has 4 bays for 6 ton fighters. I was...
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    swordtart replied to the thread Merchants weapons.
    Yes, I would treat them like smokescreens (but with inherited velocity). You would put one between yourself and the enemy and give it a...
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    swordtart replied to the thread Merchants weapons.
    For anti-boarding actions where sand casters might be used, I would have thought that the leveraging the Smaller Weapons rule (HG2022...
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    swordtart replied to the thread Merchants weapons.
    The difference is between fitting every ship with enough defence that it can probably see off a pirate vs fitting out a few that could...
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    We can't get rid of thermal radiation, but we could direct it to a less conspicuous aspect (say into the wake of the ship which is...
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    swordtart replied to the thread Merchants weapons.
    I agree that building a dedicated pirate hunter is a double edged sword, but Q-ships have their place. I had a shipping line that used...
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    swordtart replied to the thread Merchant ship bridges.
    Apologies, I must have read those paragraph three times and every time failed to see the obvious. It is not even as if it is subtly...
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    swordtart replied to the thread Merchant ship bridges.
    You keep saying this, am I missing something? How does taking the smaller bridge option halve the cost of the bridge?
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    swordtart replied to the thread Merchant ship bridges.
    They don't save money directly as the cost of a bridge is based on the tonnage of the ship not the bridge. So you are gaining cargo...
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    It is used in non combat contexts in scenarios (e.g. Great Rift Adventures 1-5 p203 "Average (8+) Leadership check (SOC) to rally the...
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    This is where I take the other route by making Leadership applicable generally rather than as a combat only skill. In combat it has a...
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