swordtart's latest activity

  • S
    swordtart replied to the thread No Starship Campaigns.
    My campaign was definitely no-ship to start with (actually it was no-career to start with so getting a ship wasn't an option). The...
  • S
    swordtart replied to the thread No Starship Campaigns.
    I was basing the level of skill on the NPC table on CRB p92. I also tend to assume some assistive technology (cheap readily available...
  • S
    swordtart replied to the thread No Starship Campaigns.
    I assume that there are plenty of reasons for even risky low berth travel. A system might exile criminals in lieu of a death sentence by...
  • S
    swordtart reacted to actionman's post in the thread No Starship Campaigns with Like Like.
    Adding to the discussion: IIRC, qualified seamen used to carry a booklet that detailed their experience and credentials. They could...
  • S
    swordtart replied to the thread No Starship Campaigns.
    And available to every character as background skills (assuming your have the EDU to take them all). I'd add Admin to that list though.
  • S
    swordtart replied to the thread No Starship Campaigns.
    That's why we have the Mix-Corp low berths :) To be fair the chance of dying isn't nearly as high as it is made out (for a healthy...
  • S
    swordtart replied to the thread No Starship Campaigns.
    I agree entirely. Gunner positions on an armed merchant are ideal for working passage. Any navy dropout has the skills and the pay is...
  • S
    swordtart replied to the thread No Starship Campaigns.
    Or travel agents :) Actually I had a board game called Blue Water Shipping. I think it was a custom made game for corporate team...
  • S
    My neurodiverse brain struggles with this. The Free Trader is MCr43, the Yacht is MCr67 and the Lab Ship a whopping MCr136. MCr10 per...
  • S
    swordtart replied to the thread SU Storage - Poll.
    100 kg won't take up much of the space allocated for the 4 Dton Middle passage stateroom. It is easier to enforce weight limit than a...
  • S
    swordtart reacted to Fluffy Bunny Feet's post in the thread Ship quality and quirks with Like Like.
    Most of the existing "good" quirks are upgrades made by prior owners and should increase the base value before calculating the current...
  • S
    swordtart replied to the thread Ship quality and quirks.
    I'd like to see the Quirks table revised. Whilst I don't object to ships becoming better than the default over time, I don't like that...
  • S
    swordtart replied to the thread SU Storage - Poll.
    I had always assumed that the 1 Ton for High Passengers Baggage needed to to taken from Cargo. Assuming that is a DTon then High Passage...
  • S
    Personally I'd peg it at 1 jump 1. The value used to be KCr10 and that is about the cost of Jump-1 in the new edition. It also means it...
  • S
    Sure, if you have a pack of NPCs to stay with the ship when you are on your away team. And whatever you are doing with your pinnace...
Back
Top