Recent content by storeylf

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    [ACTA:SF] Discussion: taming the Klingons

    It is what I keep saying as well. Sure they have the same max range, but that totaly misses the point. 99% of the time Feds are closing to close range (12 maybe, 8 preferably) against a disrupter races and getting hammered as they do it. Firing at long range isn't usually going to work against...
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    News on A Call to Arms: Star Fleet!

    Drones as pieces that move etc works in a duel, works to a point in squadron level games. AT fleet level I just can't see it being reasonable. It was the the thing that held back FC from doing larger games very well, sure I played plenty of fleet actions in FC, but in the end it was the one...
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    News on A Call to Arms: Star Fleet!

    Well S Cole has posted about what he wants drones to be over on the FC forum (call to arms section). Way off anything I want to play. Drones as minis on the table and that last 3 turns, no thanks. A kzinti fleet that dumps out 100 drone minis! may as well just stick with FC if I want that...
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    News on A Call to Arms: Star Fleet!

    I don't think the issue was them being direct fire so much as the inability to represent the defenses against them very well. Partly down to very random SA's. Partly down to a lack of recognition that you don't have be facing away from them to dodge past them. Drones didn't really cause that...
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    [ACTA:SF] Discussion: taming the Klingons

    Oh, I sit in the less things to track brigade.
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    [ACTA:SF] Discussion: taming the Klingons

    You don't have to be an expert to win with Feds, you just need to have played enough to understand that all the empires play differently and require different tactics. That is the same with many other games where new players find that they can't win with one empire or another. People are...
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    [ACTA:SF] Romulan scout question

    In FC those 2 sensors would only use 2 power. Sensors in FC are not power hungry at all.
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    two new shield traits, potential power drain idea

    At a fleet level (which is what ACTA is design around) this is way overblown, the difference between most ships is just a few points. It is the sort of thing that can be important in a single ship duel, but not a fleet level action. When fleets at close - mid range can do 200-300 damage then a 6...
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    two new shield traits, potential power drain idea

    Be aware that the those rules don't fit in with the rules as written very well and may have unintended side effects, an attack is a per weapon system, not ship. If attack with my Fed CA I make 3 attacks with 3 phaser banks of 2 each. If you reduce by 'attack' then it is insanely powerful. If...
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    [sf] Questions about Reload Weapons and Accurate

    By coincidence I was replying to a thread about tactics on the FC forum re: D7 vs Fed CA. That made me think of another point where the power drain sort of reflects that way FC plays, or at least provides some way of covering something ACTA can't easily do. In FC most Fed ships really struggle...
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    [sf] Questions about Reload Weapons and Accurate

    You're too focused on raw numbers on not how FC plays. FC: Klingon has to commit no power to disrupters until point of fire, he has lots of power and hence options all turn. He chooses whether to accel, EM, HET, decel, fire weapons based on arc he is in etc. If he doesn't fire then he has used...
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    Dumb question about ACTA:SF and Drones + Plasmas

    As I remember it was, as above, to try and represent that ships in FC can only control so many drones at once. In ACTA with them as direct fire weapons you get to fire lots of drones every turn. In FC someone like Kzinti fires 4 drones at long range on turn 1 then can only fire 2 the next turn...
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    Is ACTA SF a good analog for SFB or FC?

    So its not that klingons maintain that 3" band. But that some ships are in it. Well that is always going to happen no matter who you fight, just as you'll always get ships in your best range. What is also going to happen is that you will lose ships in a fleet game. Accept that and move on. If he...
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    Shield suggestion

    If you aren't going to represent the historical klingon feature of glass thin rear shields, then any special shield rule is pointless and unnecessarily complicating things. The normal shield rules do a good job as it is, worrying about minor differences between a 30 point #1 and a 26#2 or...
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    Shield suggestion

    I have no doubt that ADB are forcing such things as background consistency. But that only matters if the time lines and little background details matter to you. I know you, Nerroth, are really into that. But I'm not, I'm a gamer first and foremost. I can roughly split out SFU into 'old' ships...
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