This is good news. The extra time should help deliver a better game, when all's said and done.
I've struggled to give timely feedback on the rules in the face of the summer "deadline," and I was afraid that'd hurt Pioneer. Luckily, Pioneer's getting extra time to bake. I'll see if I can deliver...
It's definitely an issue, but I think there are ways to work with or around it:
1. Make planning the fun focus of the game. If planning is where the decisions are made and the problems are rehearsed and solved, make that the most dramatic parts of the game. Instead of focusing the rules on...
I “recently” (mid-March) ran my second playtest of Orbital Emergency. Here's a mini-after-action report from that second playtest, plus feedback.
The Pioneers
My most recent playtest had two players, each with their own character I rolled up beforehand:
Jeska. Technician (7 Terms)
UPP: AA799A...
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