Recent content by SMetze

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    Super high speed combat

    I was experimenting with spreadsheets and vectors, as you do. So suppose we have a planet that is 10000km in diameter, which means you have to jump in at about 1,000,000km away or more. Let us also say you are in a ship ("Ship A") with Thrust of 4G. According to the happy rules, it would...
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    Super high speed combat

    I appreciate the feedback. I bring it up because a lot of the encounters the players have had so far are similar to this. They arrive from Jump way out away from planet, someone on the planet wants to intercept them, for whatever reason, and by the time they even really get within obvious...
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    Super high speed combat

    I know this has been touched on somewhere, but I couldn't find it after some significant searching. Issue: So I get how both range band and vector combat would work if both ships say start 50,000km at zero velocity and head toward each other, or one chases the other. Easy. The problem I'm...
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    Supplement 14: Space Stations - Now on Drivethru!

    Yeah I gotta say I was overall a little disappointed with this book. For example, HG says 100,000 tons might be a very modest Space Station, and yet, the be all end all of space station books maxes out at 10,000 tons in the examples. I was hoping to get a feel for how to do combat against...
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