Recent content by skoll

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    Legend App

    Instead of an app, have you thought about doing it as an excel or pdf document? Portability of an excel/pdf document would be a lot better. I would also be easier to develop as you wouldn't need to concern yourself with UI elements, only with the logic.
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    Mythical Britain

    I finished reading it last weekend and we created characters yesterday (we had planned starting this as soon as the campaign is out). First of all, as Carew wrote, this is a seriously good book. The world is dark and gritty, but full of detailed locations and richly described characters with...
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    Miniatures In Combat

    The human speed of 8 meters is the walking speed, but I doubt anybody walks in combat. We're using the following simple rules: Any character can move half their movement rate and make another action (usually attack), OR move the full value of their movement rate. We are not using a grid -...
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    Spirit combat question

    We are using the Tenancy optional rule from RQ6. In other words, the magical HP always starts from POW, and is separate from mana.
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    Legend and Common magic: Who uses it?

    It all boils down to the setting. In the end, you as the GM decide how common magic is in your game. I can easily get behind the idea of S&S-type of worlds, where magic is rare. But being a long time Glorantha fan (and having an on-going campaign there now) I also like the idea, that all...
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    Critical Attack vs Normal Successful parry question

    Yes, if both weapons are of the same size, the parry will block all the damage. That is unless the attacker chooses Bypass Parry as the combat manoeuvre.
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    Runecasting?

    I believe Common magic was knows as Battle magic back in RQ2.
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    Runecasting?

    Hi, In RQ3 and earlier, Divine magic was known as Rune Magic. So it is in Legend, just renamed now. Though the name - as far as I have understood - comes from the fact, that runes are essential building blocks of the universe in Glorantha, and RuneQuest was initially developed just for Glorantha.
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    Chargen Concession for Magicians and/or Courtiers

    The system I usually use is to allow the players to roll 5 x 3D6 and 2 x 2D6+6 and then distribute the results among the characteristics as they please. (With the 2D6+6 results going to SIZ and INT.) Additionally I allow them to reroll until the total is at least 83.
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    Organising the game...

    As some others already replied, think about reducing the amount of players. Include only the guys, who want to play. And use Doodle. I'm a GM for 5 players. We only play, when everybody can participate. Usually that means about twice a month. But thanks to Doodle and the commitment of the...
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    Learning new common magic spells

    I'm trying to understand how Common magic spells are learned and taught in Glorantha. In the rule book the only thing that is explicitly stated, is that Pious members have access to the Common magic spells that cult teaches. Does that mean, that cults usually don't teach lay members? How else...
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