Recent content by Sigtrygg

  1. Sigtrygg

    Ship's Brain Interface sizing and use

    And then the setting introduces exotic technology as part of the setting... the Hop drive and collectors are baseline within Charted Space now. In MgT 1e meson guns were exotic technology... and I reiterate collectors. And yet energy screens are now canon for personal use. In the current...
  2. Sigtrygg

    Show Us Your (Vehicle Handbook Update 2026) Vehicles!

    So more inconsistency and conflict. We need a grand unified design system.
  3. Sigtrygg

    Rapid Deployment Sensor Arrays

    I can see the issue. While extending and retracting are effectively instant at the scale of a ship combat round it is not as if you are extending, performing a sensor sweep, then retracting in only a few seconds. The question is how long must the sensors be deployed for in order to get their...
  4. Sigtrygg

    Skills in RPGs

    A cascade is simply a way to fit more skill choices on six lines of a table. You could make the table bigger and use a d12 or d18 To get the number of skills needed in a skill bloat system you need more skill points during generation. A competent engineer for a starship in the 200 to 400 t...
  5. Sigtrygg

    Ship's Brain Interface sizing and use

    FF&S spent a few pages explaining which technologies were present in the OTU and which ones were not, These were clearly identified. This is something Mongoose has not done.
  6. Sigtrygg

    How to make Traveller more popular with TTRPG players

    It was updated in 2025 with a new cover and some rules changes , most noticeable the change to ship bridges. This change has since been declared an error and I believe the pdf has been updated... but anyone with the dead tree copy has different rules. A lot of people buy books and don't bother...
  7. Sigtrygg

    Skills in RPGs

    Bridge operations - specialisms in pilot, navigation, sensors, comms Bridge operations grants skill 1 in every specialism. Higher skill requires raising individual skills Ship engineering - specialisms in jump drive, power plant, maneuver drive, gravitcs Ship engineering grants skill 1 in...
  8. Sigtrygg

    Space Combat - Did I miss something?

    Which gives me another opportunity to say they can have my gravitic heat exchange mechanism for free, using a gravitic heat sink gives you a mechanism for dumping energy outside the ship.
  9. Sigtrygg

    Space Combat - Did I miss something?

    Doesn't matter how hot it gets, everything in the ship that uses electricity produces waste heat. It is simple conservation of energy and basic physics. Your fusion+ generator may hum along at room temperature, but is producing several gigawatts of electricity, that is all going to become waste...
  10. Sigtrygg

    Skills in RPGs

    MegaTraveller doubled the number of skill points a basic character would earn during prior history. If you add skill bloat you need to grant more skill points to keep up. Which MT did.
  11. Sigtrygg

    Space Combat - Did I miss something?

    No you don't. You have objects radiating reflected solar energy, and you have fusion reactors heating spacecraft to several hundred degrees above background. This is the bit that is wrong. The ship has a multi-gigawatt fusion reactor and has to radiate a lot of waste heat. Asteroids don't. If...
  12. Sigtrygg

    Space Combat - Did I miss something?

    And how do spaceships, SDBs and the like with no jump drive get rid of it with no jump fuel.
  13. Sigtrygg

    Skills in RPGs

    Cascades didn't solve the problem of skill bloat in MT, granting way more skill points per term did. A cascade was just s grouping of skills you could select from - gain the space cascade you had to pick as skill for the list, you didn't get the rest at 0. The addition of the rule of four and...
  14. Sigtrygg

    Ship's Brain Interface sizing and use

    No. MJD introduced it in the Traveller Companion, it was then taken as setting gospel for some reason. Such a rule does not exist in Traveller canon up to Mongoose Traveller 2ed. It is a homage to the way hyperspace is navigated in Niven et al Known Space stories. It has never been part of the...
  15. Sigtrygg

    The Core Expeditions Errata

    The Imperium was sending out jump 5 scouts in the 400s, and had jump 6 couriers by the 700s... long before the Imperium was TL 14 and later TL15. Let's face it, TL 10 allows for jump 4, that is canon. those that live by the early prototype tech paradigm...
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