shirgall's latest activity

  • shirgall
    I thought the reason of being able to spin it in case you have experiments that don't tolerate gravitics was a good one.
  • shirgall
    shirgall replied to the thread Weapon Damage Output Balance?.
    I think we’re talking past each other a bit. I’m not disputing that Traveller tracks ammunition in rounds or cartridges. It clearly...
  • shirgall
    shirgall replied to the thread Weapon Damage Output Balance?.
    At the table for decades, rounds, shots, and ammo have been used interchangeably as logistics terms, while combat resolution has...
  • shirgall
    shirgall replied to the thread Weapon Damage Output Balance?.
    I took the auto rules to mean rounds of attack and not rounds of ammo. This has been the Traveller tradition for a long time, so maybe I...
  • shirgall
    shirgall replied to the thread Weapon Damage Output Balance?.
    It says "An attack is an attempt to damage or injure an enemy..." and is a Significant Action. Under Magazine it does make the mistake...
  • shirgall
    shirgall replied to the thread Weapon Damage Output Balance?.
    It is important, yes. But if you keep it as 1 point of ammo is per attack roll and not per round fired it does not fall apart. You could...
  • shirgall
    shirgall replied to the thread Weapon Damage Output Balance?.
    The ammo tracker counts attack rolls, not individual rounds. There's no need to bog down combat with too much detail when it is not...
  • shirgall
    shirgall replied to the thread Weapon Damage Output Balance?.
    Keep in mind that attack rolls and damage resolve opposed exchanges over the combat round of six seconds, not individual hits.
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