Recent content by Shark

  1. S

    Civilian Ship Problem,Torp hit suggestions, Speed penalties

    Hi, Spliting the attack dice up means a min of 2 torps per attack die. EG the US Gato has 6bow and 4 stern tubes.In VAS it has 3 Att.die Bow and one Stern. Anyone know why VAS doesnt give the Gato 2 att die for the stern tubes? I dont think a skipper would put more than 2 fish into a merchie...
  2. S

    Civilian Ship Problem,Torp hit suggestions, Speed penalties

    The mods apply to non manouvering slow targets. They should be dead meat for torpedoes. As for the cumulative criticals on turbines and props it could be toned down a bit by allowing different critical engine categories to stack. Leaving multiples of the same crit to just come into effect when...
  3. S

    Civilian Ship Problem,Torp hit suggestions, Speed penalties

    Iniative. Sides with civilian ships get a iniative penalty. This in effect means nothing as the civ ships can move first and as there are so many of them (eg convoy scenario) the civ ship player can always move his ships last. in effect even if he loses iniative he has the iniative in the...
  4. S

    VAS Quick reference sheet.

    Thanks. These are great.
  5. S

    VAS Quick reference sheet.

    Does anyone know of a Quick reference sheet that has been produced for VAS ? If one exists where can I find it? It would save a lot of rule book page flipping and speed up play. I was surprised that Mongoose did not include one in the rules. Cheers
Back
Top