Recent content by Sailbad

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    The new Starship Operator's Manual is here!

    I still think they did an excellent job on the book, and information conflict is common throughout military/ aviation history. I was once part of a team that reviewed an Army manual for technical accuracy and we noted several issues which were not going to be fixed before publication. May...
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    The new Starship Operator's Manual is here!

    The bit about the hydrogen emitters on the hull of a ship. It implies that damage to the hull or even clogging the emitters would lead to a miss jump, or preventing a ship from establishing a jump bubble. Cool in a very low conflict environment, I would use that in a game where space travel...
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    The new Starship Operator's Manual is here!

    The most practical part about it is that it is written as an in game document. Like an owners manual with a new car. I'm thrilled that I can hand this book to a new player (one who enjoys reading game books) like I would a little one page handout when the printed version turns up. In my...
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    The new Starship Operator's Manual is here!

    I'll take a stab at answering that. If your game is focused on a very granular level of starship operations it could be useful. For example each ship based system is described in detail and then shown on the deck plans for a Type S scout. Something like interacting with the air supply which as...
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