Recent content by RuneRiter

  1. R

    MRQ Character Generator Software

    I'd lost my way a bit with the NPC program so I thought I'd bring the Character program up to a simular level. The character program includes the cultures and professions from the Rulebook and the Companion volume and allows creation of (human) characters from Novice to Hero. Rune Magic and...
  2. R

    NPC Generator Software is ready

    All of my stuff goes into a single directory which can be deleted and its gone. I know what you mean about getting more than you asked for when you download something which is one of the reasons that I do not update the computer registry. I think the current rate of exchange makes it $10 (USD)...
  3. R

    NPC Generator Software is ready

    It's not actually Trial software (as in Alpha/Beta versions) rather its software you can try before you buy. I used to hate buying software that didn't match up to its blurb so I decided to write stuff that was a full version (with limited data options) so that users could see what it did before...
  4. R

    NPC Generator

    The NPC generator has been put on hold for a month or so while I got on with the PC generator. Now I'm looking for the time to implement the craft/lore/play specific choices.
  5. R

    NPC Generator Software is ready

    Now added experience from the RuneQuest manual for Novice, Seasoned, Veteran, Master and Hero as well as aging options.
  6. R

    NPC Generator Software is ready

    Got the Save as .txt working, added Hit locations and Armour. Just send me an e-mail if you want to have a look at the free-view version. (Some constructive critism would be useful.)
  7. R

    NPC Generator

    Got the Save as .txt working, added Hit locations and Armour. Just send me an e-mail if you want to have a look at the free-view version. (Some constructive critism would be useful.)
  8. R

    Damage Modifier on Ranged Weapons

    I'm saying that there should not be. As to the etc, it refered to additional bows that the GM may want to add to his campaign. Remember the bow in "The Scorpion King" that only the Rock (or at least his character) was able to use. A GM may decide that the Scorpion King bow had a range of 250m...
  9. R

    Damage Modifier on Ranged Weapons

    The Short bow does 1D8 damage at a range of 60m for a user of STR 9+ and DEX 11+. The Nomad bow does 1D10 damage at a range of 120m for a user of STR 11+ and DEX 11+. The Long bow does 2D8 damage at a range of 175m for a user of STR 13+ and DEX 11+. etc.
  10. R

    Human(oid) Hit Locations

    I'm sure that I can remember that in the old(er) RQ's the abdomen (as a hit location) indicated the hips (rather than the belly) and that the abdomen reduced to negative (or worse) hp's meant that both legs were knackered. I've been trying to visualise a NPC in a chain shirt (Chest, arms and...
  11. R

    Damage Modifier on Ranged Weapons

    I can't find the entry in the rule book(s) that shows which ranged weapons have the users damage modifier applied to them although I do remember being refered to the weapon table. As a rule of thumb I would say that all thrown weapons do and that all others don't. And my logic, rocks hurt more...
  12. R

    NPC Generator

    I would have thought: Craft (Blacksmith), Craft (Armourer), Craft(Weaponsmith), Craft (Goldsmith), Craft (Silversmith), Craft (Jeweler), etc would pretty much cover the metalworking arena. You could breakdown the skills further and say that the Craft (Blacksmith) includes the Smelt (Copper) and...
  13. R

    NPC Generator Software is ready

    Added Names and Rune Magic. Tidied up print out.
  14. R

    NPC Generator

    Added Names and Rune Magic. Tidied up print out.
  15. R

    NPC Generator

    Got it in with a day to spare. E-mail me at NAS_Enterprises_uk@yahoo.co.uk and I'll send you a try-before-you-buy version.
Back
Top