rinku's latest activity

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    rinku replied to the thread Custom Vehicle/Robotic Software.
    Good ideas as always, Terry. You could run a cheaper Agent program and probably get by with it instead of Sensop/0, with its main job...
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    rinku replied to the thread Imperial Battleships.
    Good point, though as discussed, the fore and aft M-Drive idea only really makes (limited) sense for spinal mounts. Bays and turrets can...
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    rinku replied to the thread Merchants weapons.
    Yes, but a lot of the time your launching ship is decelerating. It may not be going as fast as you think when it gets into combat. As...
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    rinku replied to the thread Miniatures.
    2nd Dynasty still have some level of Traveller license; they did a Fifth Frontier War kickstarter in 2024, and have a variety of...
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    A good pilot can help, as can software (see my previous post). Obviously the intended way to cover it is the skill package, as was...
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    I can attest that us farmboys are just as or more likely to be gamers. Player agency or really good software would be the main reason...
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    Aside from the space combat side of things and blasters instead of projectile guns, Star Wars can be pretty close. Same sort of...
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    rinku reacted to actionman's post in the thread Fatigue at other skills with Like Like.
    Excellent examples. In @swordtart 's example of monitoring software for 30 to 40 hours, he was probably experiencing both a state of...
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    There's also nothing wrong - and a lot to like about - a group that starts out unskilled in some areas. If they find themselves with a...
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    rinku reacted to Vormaerin's post in the thread Merchants weapons with Like Like.
    I was under the impression we were talking about merchant ships, so I don't consider advanced missiles or multi-warhead missiles to be...
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    rinku reacted to Sigtrygg's post in the thread Merchants weapons with Haha Haha.
    I didn't think it was a serious question. If you don't know it was the Azhanti High Lightning Class Fleet Intruder Sparkling Distress...
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    rinku replied to the thread Merchants weapons.
    From a reality check point of view, if you launch missiles too close, PD has a much easier job of taking them out before they get up to...
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    rinku reacted to Endie's post in the thread Merchants weapons with Like Like.
    Missiles launched that close do lose the smart trait, of course.
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    rinku replied to the thread Merchants weapons.
    Lightning Class?
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    rinku reacted to Sigtrygg's post in the thread Merchants weapons with Like Like.
    The 50kg civilian missile is not a city killer, it is a battlefield nuke at best. A month of continuous output from a beam laser will...
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