Recent content by rgrove0172

  1. R

    MgT2E Vehicle Guide Errata?

    Is there an errata for the vehicle guide somewhere? Some of the entries just seem to scream "Error". Take the ACV-3 Martinique on page 93. Hull of 9? Compare that to an unarmored ground car, an Air Raft (both with 12) or any number of other civilian vehicles and something seems askew. Sure...
  2. R

    Anti Vehicle Weapon Damage

    Umm, it's a space ship
  3. R

    Anti Vehicle Weapon Damage

    Im trying to work up some additional RPG or ATGM type weapons for the game and am finding that the armaments military vehicles might find themselves coming up against as listed in the core rules and catalog seem pretty lame. When you consider an APC has a HULL of 90, a TAC missile (even with an...
  4. R

    2300AD Discussion

    Is Mongoose 2300AD central now as far as communities go? Im thinking of resurrecting the game for my group and would like a good forum to bounce ideas off if. Seems that most places I look, 2300 is kinda dead. Yahoo groups, etc. all pretty quiet.
  5. R

    Traveller Core Rules needed to play Traveller 2300 AD

    Sorry to disagree but if we are talking about the Mongoose Traveller 2300:AD then yes, you will need the Traveller Core Rules to play. 2300 is a sourcebook with some additions and changes to the rules and the background only.
  6. R

    Hard SciFi Conventional Space Combat

    There are no reactionless thrusters in 2300, only conventional rocket engines of various types and then Stutterwarp drives. There are no rules for using thrusters in combat, or just manuevering for that matter, at all. They are listed as an interface tool only, getting ships into and out of orbit.
  7. R

    2300AD Errata

    Dont I wish. Ive come across some threads with a host of unofficial errata but nothing official yet.
  8. R

    Hard SciFi Conventional Space Combat

    Insanity it may be. The space combat system involves only stutterwarp powered vessels, anything else is literally a sitting duck (it doesnt move) and there are absolutely no rules for using conventional weapons on spacecraft. Stutterwarp warships have understandably specific and hightly advanced...
  9. R

    Hard SciFi Conventional Space Combat

    Err no but to accept that no combat whatsoever occurs in orbit between space vessels incapable of stutterwarp is a big pill to swallow. Orbital patrol space planes intercepting an frieghter on a moon run, or perhaps a stutterwarp vessel within the wall attacked by a conventional shuttle. What...
  10. R

    Hard SciFi Conventional Space Combat

    Yes, Nathan's suggestion is a good one, but it doesnt address the lack of a decent crossover between vehicle weapons and the very limited Stutterwarp Vessel variety - a glaring issue in my opinion as you have no doubt read in my posts. And how to insert the various vector utilizing drives into...
  11. R

    Hard SciFi Conventional Space Combat

    Banded Mongoose, Let me see if I cant clarify. I want my game and the system used to be strong in the roleplaying department. Im an avid boardgamer but when I RP, I want the focus of the game on the characters. I have not yet been able to begin my Sci-fi campaign, or even run a single session...
  12. R

    Hard SciFi Conventional Space Combat

    Im familiar with Attack Vector.... yikes! Not what you want in the middle of an RPG session.
  13. R

    Hard SciFi Conventional Space Combat

    Im taking the rather dramatic step of removing combat while in stutterwarp from my 2300 universe. Space combat will therefore be resolved on the conventional thrusters/delta V/newtonian physics level. Anyone have a suggestion for a rules set?
  14. R

    Traveller 5

    All this is very interesting but I dont have an opinion at all Im afraid as Ive been waiting over 5 weeks for my copy and havent recieved it yet.
  15. R

    2200AD

    Im considering running my game in an earlier time period within the 2300AD universe. Im interested in a period where there werent quite so many colonies (a smaller more undeveloped and detailed setting) and the technology wasnt as advanced. Stutterwarp had some glitches perhaps, weapons systems...
Back
Top