I think you're missing what I was trying to get at. Traveller uses volume as it's unit of measure in spacecraft. High guard says that missile turrets have sufficient space for 12 missiles PER LAUNCHER in a 1 ton (14 cubic meter) space! You'll note that I gave the example of the AMRAAM to...
Thanks! I missed that! But it still doesn't cover weapons techs and is probably a little short of actual needs. I mean, do you really believe 2 people could service 50 Rampart interceptors?
Things That need help in High guard: (This may be a bit long so bear with me!)
Small Craft (Specifically fighters!) need to unnerfed and probably redesigned! The cuurent edition of high guard limited the numbe of "Firmpoints" to an unreasonable level. One need only look at a fully loaded F16...
The first "mercenary" book was actually some 30+ yrs ago (LBB Ed.) Hardly seems fair to hold that against them! I generally liked Mercenary books because they showed a lot better what running an Army entails. It would also be very portable to later things like The 5th frontier war or if they...
Repeating in the hopes of getting back on track:
Question @MongooseMatt : In the Mercenary book series; What is the affect of Combat armor and or Battledress on the CBAS of the equipped unit? I have the Specialist forces book where it says to look but it is not mentioned anywhere within! This...
So, New question @MongooseMatt : In the Mercenary book series; What is the affect of Combat armor and or Battledress on the CBAS of the equipped unit? I have the Specialist forces book where it says to look but it is not mentioned anywhere within! This seems like a somewhat glaring oversite! I...
Yes, but Starships also tend to land! (At least the smaller ones! ;) ) The lockout chambers (Airlocks) on submarines are for submerged access/egress. Originally intended for emergencies, some enterprising souls (Read: Professional high speed, low drag killers! :ninja: ) figured out there might...
This is incorrect. Modern submarines are about the closest thing you can get to Starship design principles and they do not have airlocks between every structural bulkhead! They do actually have "Airlocks" and have since the 40's! These are attached to the Access hatches to the main decks and are...
If a docking clamp doesn't include a hatch, Than the docked ship's personnel would be required to "Suit up" and go EVA to access the main ship's actual airlock to gain access. This is certainly possible and might even make sense in certain cases! (Perhaps like a massive Station Drydock!) Other...
I know that. That's my point! With the rules having "evolved" as they have, mant of the design choices from Classic Traveller high guard don't make as much sense now. Hell, I don't even think torpedoes existed in classic traveller! Along with many other systems in place today. I think the...
.25 tons is about the size of a car trunk. (1 vehicle space) I'm not arguing that characters can't or won't man fighters. They obviously can and do! This is a discussion of how military craft are designed and how this applies to traveller ship design!
A custom built spacecraft can be designed...
It was. The design goes all the way back to first ed. traveller in the early eighties. But it was never the Lightest fighter! Just prior to the light fighter in HG2022 is the "ultra light fighter" at six tons! That fighter came from the original Broadsword class mercenary cruiser from the same...
I realize that. The fighter in question is only 10 tons and has no such facilities. (Only a cockpit). Also remember, A fighter is not really an "Adventuring" vessel nor is it designed for such. A fighter has one mission: To pursue, overtake and destroy enemy craft! In the case of a light...
Thrust 16 is indeed possible although I wouldn't want to be the Pilot of that ship! (10G's uncompensated is going to be painful!) You would only have enough fuel for about thirty minutes at max burn but let's hope you didn't need it for more than that! (My ribs are hurting just thinking about...
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