Recent content by ProfGrizzlyJon

  1. ProfGrizzlyJon

    Traveller Release Schedule 2026

    Is there any information available about "Misjump Adventures"? I spend a lot of my time working on just that sort of adventure...
  2. ProfGrizzlyJon

    Travellers Needed - The Future of Traveller

    This seems like a lost opportunity for the Robot Handbook.
  3. ProfGrizzlyJon

    Spinal Neutron Laser seriously broken

    You are right- these are tough clues to find. From the Babylon 5 RPG (1st Ed.) - The Minbari Federation Fact Book: Neutron Lasers: The science behind the neutron laser is only a century old, making it very contemporary by Minbari terms. While newer theoretical weapons based on tachyon streams...
  4. ProfGrizzlyJon

    Spinal Neutron Laser seriously broken

    Problem is, the Adeptus Mechanicus Onager Dunecrawler miniature was first released by Games Workshop on April 18, 2015. Which is about the time I stopped playing 40k, and well after the Mongoose references.
  5. ProfGrizzlyJon

    Spinal Neutron Laser seriously broken

    https://www.b5tech.org/science/weapons/minbariguns/minbariguns.htm
  6. ProfGrizzlyJon

    Thoughts on Ship Optimization

    Thankfully, Cluster Truck gives us a way forward!
  7. ProfGrizzlyJon

    Spinal Neutron Laser seriously broken

    Of course! The Minbari Neutron Laser is a laser beam further stabilized by a neutron flow for greater stability and damage capability.
  8. ProfGrizzlyJon

    Spinal Neutron Laser seriously broken

    I believe you are incorrect. Neutron Lasers are part of the Babylon 5 universe, and the rules were ported over from the 2008 Traveller-compatible ruleset. Same applies to the plasma-pulse cannon. I always understood the Neutron Laser to be an Atomic Laser, as described here.
  9. ProfGrizzlyJon

    Spinal Neutron Laser seriously broken

    And this is how my "jumpspace intrusion weaponry" for TL-17 and beyond was born. I needed a "doomsday" weapon that wasn't Ancient based.
  10. ProfGrizzlyJon

    Confused about how Gunner skills interact with weapon mounts

    Just to add my two cents in- several years ago, I started installing sensors and fire control from the Vehicle Handbook on turrets and barbettes for improved engagement at Close and Adjacent ranges….anti-missile systems help too. These represented improvements in the otherwise static weapon...
  11. ProfGrizzlyJon

    Space Combat - Did I miss something?

    Ok. I didn't read the whole thread (mea culpa- too much gluhwein). I was to excited to jump into a conversation with one of the most prolific TAS creators out there, and fumbled. I agree- standard CSC missiles far outweigh standard fare CSC torpedoes. Between Special Supplement 3 and the...
  12. ProfGrizzlyJon

    Space Combat - Did I miss something?

    These exist. Multi-warheads and bomb-pumped.
  13. ProfGrizzlyJon

    Specialist Forces Errata

    Ok, but if you look at the description it specifically says "The standard Plasma Gun, Human-Portable (PGHP) fires a single pulse or bolt that is immensely distributive but is very much a generalist weapon... The anti-armour variant increases the chance of a penetrating hit by generating three...
  14. ProfGrizzlyJon

    Specialist Forces Errata

    I don’t know if this was covered/answered elsewhere, but are these weights meant to be in kilograms?
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