Recent content by Prodromoi

  1. Prodromoi

    Vargr exclamations/idioms

    Definitely have already taken... inspiration... from that quote!
  2. Prodromoi

    Vargr exclamations/idioms

    Nice options. A couple there are very close to ideas I've been toying with.
  3. Prodromoi

    Vargr exclamations/idioms

    Oh that's fun. I like that.
  4. Prodromoi

    Vargr exclamations/idioms

    I'm juggling some ideas for exclamations/dialogue which would sound natural for a Vargr. The kind of thing that we all say, often without even thinking, or realising. The kind of verbal "placeholder" or automatic response that pops up now and then in almost everybody's speech, one way or...
  5. Prodromoi

    Creature/critter/gribbly behaviours -

    That's exactly how I read it as well. The intimidator may be all bark and not much bite, while the hijacker has plenty of bite (and may have plenty of bark too!).
  6. Prodromoi

    Creature/critter/gribbly behaviours -

    I am currently creating a creature for a new publication, and planning (well, hoping!) to include a wide variety of types of creature. In deciding which behaviours to choose for one of them, it occurs to me that 'hijacker' and 'intimidator' have a lot of overlap. So I'm now debating whether...
  7. Prodromoi

    Minor races in Imperial Naval Intelligence

    That is wonderful, thank you. Very interesting, and it will be of use for sure! Pleased to see that there aren't any on the list I didn't know about, and several on the list have already made an appearance in the campaign. I was initially surprised to see the figure for Jonkeereen so low...
  8. Prodromoi

    Minor races in Imperial Naval Intelligence

    Indeed. I am considering an Imperial-aligned minor race for inclusion in the Imperial Naval Intelligence unit. Including a national of a semi-hostile polity would be... unlikely.
  9. Prodromoi

    Minor races in Imperial Naval Intelligence

    A general 'thank you' for other input (rather than adding lots of individual replies). I had two likely contenders in mind (if I include a minor race agent at all), but it's always interesting to see other points of view. Gl'lu - second choice. Not that distant from the area of operations...
  10. Prodromoi

    Minor races in Imperial Naval Intelligence

    That's very cool, and I would be interested in seeing the whole list for Spinward Marches (beyond the etc. tail-off!) please. The campaign I'm running is in the Marches so it would be useful data for that. I'd also be interested to see the percentage against the total population of the...
  11. Prodromoi

    Minor races in Imperial Naval Intelligence

    I'm writing an adventure se on the frontier of the Imperium which features a group of Imperial Naval Intelligence agents. While there are plenty of alien races in the Third Imperium, I always get the impression that the TI, and particularly the Intelligence Service is heavily human-oriented...
  12. Prodromoi

    Future-tech medicine in Traveller

    This comes from something I was throwing around in my mind the other day - and I'm interested in other people's opinion. (And of course there's no right or wrong in this, it's just a bit of a thought experiment.) What can medicine/future drugs/first aid etc. do in the 'norm' of Traveller...
  13. Prodromoi

    'Drama at the Starport' on TAS/DriveThruRPG

    Thank you. Look forward to hearing what you think. For what it's worth, the Freelance Traveller review was incorrect in its statement that the artwork used was all available for free under creative commons; this isn't the case, as all artwork was paid for and licenced appropriately.
  14. Prodromoi

    Excel Ship Designer v2025.06.13

    This isn't about stables (and stables don't have a power requirement anyway, according to HG2022 p63). On tab 11 (and on most tabs) column H is tonnage, not power. Why would tab 11 say 0.8 tons (which is correct) and 1 ton (which is correct), but the summary tab say 0.8 power and 0.8 tons? As...
  15. Prodromoi

    Excel Ship Designer v2025.06.13

    Going back the calcs for the Multi-environment stuff. I think the summary tab is mixing up which cell it draws the power rating from. In the Safari ship example (I've been too busy for a while to continue playing with and testing this), the power on the summary tab shows 0.8 power required...
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