Recent content by planetfall

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    VHB 2026 Errata

    Yeah. And this is not a situation that involves fractional spaces at all. This only involves changes to a vehicle type stat. Deflated blimps only take up 0.2 dTons of volume per space. A one space openframed grav vehicle taking up 0.25 dTons is not some game-breaking thing that should be avoided
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    VHB 2026 Errata

    Why? That's just a worse system (It is more complicated math wise, and it leads to odd situations where a two-space bike and a one-space bike take up the same amount of room, or a 1-space bike and a micro car.), and not what is written in the book. It says "Shipping x0.5", how are you not...
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    VHB 2026 Errata

    My understanding was that the 0.5 multiplier to shipping does not halve the effective number of spaces in a vehicle, but that it simply changes the vehicle's shipping volume per space stat. For example, the areoplane type has a default shipping volume stat of 1dT per space, so an open-frame...
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    VHB 2026 Errata

    Yes. However, the Open Frame feature halves shipping tonnage.
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    VHB 2026 Errata

    On page 150, I noticed the Shipping tonnage on the G bike is wrong. As a 1 space Open Frame vehicle, it should have a shipping tonnage of 0.25 dTons, not 0.5
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    VHB 2026 Errata

    Ah ok. So the cammo (and other per-space priced stuff) is not made more expensive by the healing. So the cost of the Fast Regen is just +300% Base cost, and you can take it up to three times. So, for a 3-space biotech Walker, Fast Regen 3 would cost 270 thousand credits? (Base price of a walker...
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    VHB 2026 Errata

    Okay... So the multiplyer of 3x fast regen is 9x, not 27x, and the cost of the cammo (and other cost per space stuff?) is affected by the Fast Regeneration? But... multiplying the cost of the camo by the base cost... you'd end up with a crazy large number and square credits. Do you mean...
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    VHB 2026 Errata

    Hmmm. Well, just saying "Each application triples the base Cost per space of the vehicle" would also be confusing, since so many things in the book base their cost on the base Cost, so then you end up with the same problem of there being confusion if that increases the cost of those things too...
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    VHB 2026 Errata

    Ah, right. The self-repairing hull can't reduce crits, so it can't fix damaged components, only the hull. It'd not be able to repair a grav drive, so a vehicle having a grav drive that the self repair doesnt interact with shouldn't make it more expensive. Makes sense. As to the cost of Fast...
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    VHB 2026 Errata

    On page 132, I am confused by the wording of the Fast Regenerator Trait's price. "Each application triples the Cost per Space of the vehicle." It says 'cost per space of the vehicle' not the base cost, so does it triple the cost per space of the vehicle including all the price modifiers added to...
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    VHB 2026 Errata

    On page 115 and 116, on the stat tables for energy weapons. the AP and Blast values for the fusion guns make no sense. The rapid fire x and y variants gain armor pen, while the rf variant of z stays the same, and there is a MASIVE jump in armor pen and blast radius from y to z. Having armor pen...
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