phavoc's latest activity

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    phavoc replied to the thread FFW doing it my way.
    Not sure how Louzy would have 11 million soldiers (avg of 550 troops per BN) at a high enough TL to defeat Zho mainline troops who were...
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    phavoc replied to the thread FFW doing it my way.
    Yeah, Battleship-style gaming is only fun at small scale. Best way to do the wargame is to do the semi-random die roll for each...
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    phavoc replied to the thread FFW doing it my way.
    If you want to model it (and let's be honest, that's gonna be hard), the side on offense has to pre-plot their movement, and at each...
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    phavoc replied to the thread Are these still unpublished?.
    Combat vehicle guide is out there.
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    phavoc replied to the thread Vacuum rated cargo haulage.
    It makes more sense to plate/treat/etc a normal piece of metal to the level you are looking for. Makes for easier fabrication and...
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    phavoc replied to the thread Vacuum rated cargo haulage.
    Hull structure isn't the same as armor structure. Standard hull structure isn't meant to channel massive amounts of energy away from...
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    phavoc replied to the thread Vacuum rated cargo haulage.
    One would assume total volume is not much more since we are talking layers of molecules. The thing about armor though is not really...
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    phavoc replied to the thread Vacuum rated cargo haulage.
    Good question! A lot? Lol. I'm assuming condensed matter hull plating is just a few molecules thick plating over regular crystal...
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    phavoc replied to the thread Vacuum rated cargo haulage.
    Never been a fan of the rocket afterburner idea that somehow makes ships have massive increases in G-acceleration. the amount of...
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    phavoc replied to the thread Vacuum rated cargo haulage.
    Yes. I would not consider the orientation of the ship to be a factor. You could be rotating on your axis (i.e. end over end) or...
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    phavoc replied to the thread Vacuum rated cargo haulage.
    I would say... yes. Your course and velocity remain the same. Your ship facing going in is, somewhat, relative, as the two systems...
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    phavoc replied to the thread Vacuum rated cargo haulage.
    Your course doesn't impact your jump. Through the miracle of jump you retain your heading and velocity going into and out of jump...
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    Stationary = relative to your solar system. One can be stationary relative to objects within the solar system and still have angular...
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    phavoc replied to the thread Vacuum rated cargo haulage.
    Ya, seriously. The spin imparts additional speed to the detaching object, flinging it faster away from the hull. It's a pretty basic...
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    phavoc replied to the thread Vacuum rated cargo haulage.
    One can mount them anywhere. However depending on your ships design and where they are placed, that may not be possible. While the...
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