Recent content by pdunwin

  1. P

    Share-a-Game: Mongoose Traveller at BoardGameGeek

    Injury is one outcome for every class, usually the 2 (and sometimes also the 3) result on the Mishaps table. Most other Mishaps don't involve injury of any kind.
  2. P

    Share-a-Game: Mongoose Traveller at BoardGameGeek

    Ah, interesting. And now that's the rule, rather than the option. It's similar to the evolution of character generation in D&D. First it was straight rolls, which many people house-ruled. Then it was straight rolls, but with point-buy listed as an official option, and all but officially endorsed...
  3. P

    Share-a-Game: Mongoose Traveller at BoardGameGeek

    BoardGameGeek has a Share-a-Game initiative, which encourages people to create topics and threads discussing games that might be less well-known to the community. I volunteered to share what (little) I know about MgT, and I was recently asked to do so. If you're interested, please check out the...
  4. P

    Wingsuit

    Pretty cool. I still hope someone will develop a suit that actually allows for an uncushioned landing.
  5. P

    Overstock Sale!

    So, one generates one's own UWPs and descriptions based on the map?
  6. P

    Overstock Sale!

    Do the map packs come with UWP or any other information for the worlds?
  7. P

    Traveller World Creation

    What do you mean by "commercially viable government"? I don't have the codes under my belt yet, and I'm not sure what each really means anyway. Whether not not they are technically As-type? How do you mean? Good to know. That's one of the types I was having trouble with. Interesting that...
  8. P

    Traveller World Creation

    Wow. See, that's what I'd like to be able to do on my own at some point. I wrote up a little bit about "Askel" being a former penal colony and the center of a rebellion. That left me with some difficulty in explaining the population, which I hadn't thought of as the size it is. As my game is...
  9. P

    Traveller Player Locator

    Australia Australia - NSW - Sydney - SamSpacer Australia - NSW - Sydney - krontekag Australia - SA - Adelaide - Imeanunoharm Australia - VIC - Melbourne - Melbourne Accords Canada Canada - Alberta - Medicine Hat - Jacqual Canada - Alberta - Red Deer - Finlos Canada - BC - Victoria - Hemdian...
  10. P

    Traveller World Creation

    Ok, this is a big piece of the puzzle that I didn't even realize I was missing. A world that is neither Ag nor Na simply has no net agricultural surplus or need. In trade terms it's a null, but in world terms there could be booming farms to take care of the huge population, for instance...
  11. P

    Stargate rpg (yes, again...)

    I'm definitely hoping to try a Stargate-based Traveller game when I have some more experience with the system. One key issue I see with it, though, has to do with the acquisition of new technology. In Stargate SG-1, the characters become familiar quickly with alien weapons and ships, for...
  12. P

    Traveller World Creation

    I'll look into more books after I have some successful sessions under my belt. We start this Tuesday. This is part of why I would ultimately like to be able to just use the worlds as generated. It seems as though even my original sector could work, if only I could see how. Yes, the TLs seem...
  13. P

    Traveller World Creation

    Glad to hear it. I'm very new to the system, and I'm not sure yet when it's appropriate for the hand of the referee to loom in. Of course I want to see how things work before making changes, but all told I've generated a few dozen worlds and I don't see the numbers lining up for what I want...
  14. P

    Traveller World Creation

    I've also posted this here: http://forum.mongoosepublishing.com/viewtopic.php?f=89&t=51184
  15. P

    Traveller World Creation

    Apologies for the cross-post, but this sub-forum seems more active than "The Rulesmasters." I'm hoping to start a game of Mongoose Traveller soon. I have been crafting a small subsystem, consisting of 7 worlds in a rough semicircle. The intent was that they're an offshoot from the Imperium...
Back
Top