Recent content by pauld895

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    Has anyone played this

    Often ... I use a chit pull system. I have made a token for each ship (actually a plastic ludo counter - one colour for Axis and one colour for allied with a number inked on for each ship. The numbers replicate those on the ship data cards I use to play) For the movement phase simply pull...
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    Battlefield Evolution in 15mm with penny bases?

    Works fine - scale looks/feels better IMO Pennies are great - nice stable base and there is a rake of 15mm AFVs and other vehicles available I also use the 1/100 Airfix minikits (rebranded Doyushu) for air assets - all superbly pre-painted and easy to assemble and there are the newer Axis...
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    Leadership - House Rule

    It has bothered me that Leaders don't do much in World at War – not the “ I can't play this game, it's stupid ” type of bother but set me thinking type bother. Anyway what are squad leaders for? .... Motivation When do squads need motivating most? .... When they are under fire and suppressed...
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    Released! Tread-Head: Armored Combat in WW2

    1 copy sold - now to print, read and play Looks good
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    Tread-Head: Armored Combat sneak preview

    Looking forward to this - put me down for a sale The German Vehicle Compendium was very well produced - I think this licence lark is a great thing Lots of good things to come, I hope
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    Unit Cards

    I could not remember where I pinched the original idea from so thanks Pietia :D I give you full credit all I did was change to excel format - very useful
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    Unit Cards

    Already had a stab at this - not my idea but borrowed from someone else's design and produced as an excel file so you can change whatever you want - text and pictures (it just happens to show a force I was using at the time) http://www.mongoosepublishing.com/phpBB2/viewtopic.php?t=35717...
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    Unit Cards - World at War

    The cards really are templates - just overtype in the cells to put the stats, traits and descriptions of any unit you want to use - delete the picture and add your own I made vehicle and infantry cards as their stat positions are constant As mentioned I saw the base idea for the cards in a pdf...
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    Ship Cards for standard Card Sleeves

    I made these ship cards to help while playing VaS - a few ideas snatched from other cards and in the style of Axis and Allies Miniatures where all the information is held on the card http://www.mediafire.com/?ep232eumniw Print out at 100%, cut, fold and place into standard card sleeves (they...
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    Unit Cards - World at War

    I made these unit cards to help while playing - a few ideas snatched from other BE cards and in the style of Axis and Allies Miniatures where all the information is held on the card http://www.mediafire.com/?f2zynzzg9bl Print out at 100%, cut, fold and place into standard card sleeves. Open...
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    Sorry another tank move & shoot querry

    It seems to me quite straightforward... If you move with the tank at all during the turn you get the re-roll mechanic - no stabilisers so fair enough. It's not really a penalty just a uncertainty mechanic to make you think about strolling all over the battlefield like an invincible behemoth...
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    World at War

    Here is a great resource http://www.juniorgeneral.org/ww2.htm
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    Ambush and Reactions

    My thoughts exactly - just wanted to know we were not missing something Thanks
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    Ambush and Reactions

    Quick Question When an ambush unit is revealed does the revealing cause a reaction from nearby troops or do they get to stand up shoot (ie a true ambush) before the nearby troops react Came up in a game recently and we could not see the definitive answer in the rulebook, but may have missed...
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