being new to the game it's difficult to stay aware of the history. I still say MHD powerplants were a mistake cause they pretty clearly need something pushing the working fluid through them.
Wish someone could have told me I was wrong and that they would realistically push a 100 ton ship at 4...
Thanks for your answers but, that's what I was reading when I noticed the issue.
It's an interesting concept for a thruster but where does it get the Electricity?
http://en.wikipedia.org/wiki/Magnetoplasmadynamic_thruster
"One big problem is that power requirements on the order of hundreds of...
I'm trying to figure out how People on King get into orbit and I notice that the Magnetohydrodynamic turbine and Magnetoplasmadynamic thruster are the primary means of propulsion for maneuver drives.
Looking into what these things actually are I've become convinced that this is complete BS...
Thank you Spirochete.
VERY cool of you to reply and help me out. I wasn't getting sensible results just by plugging in 3-G and random density to find Radius. 22000km is more interesting than 30000km. Hopefully I'll be able to learn to use the equations by plugging in your numbers.
Where did...
Personally I depend on house rules.
This rules set isn't very deep. I'd be very interesting to know what experienced players do to make personal combat more interesting.
No idea what this means.
But thanks for your input.
I like the idea of players doing the command and admin eventually but I'm thinking I'll start with something more along the lines of;
" you are 3 PC's in a squad of 10, here are your NPC's, keep them alive. This is your equipment, you are...
Supliment 5-6, Got it.
Thanks Nerhesi :)
I'm concerned about keeping the PC's alive if they get in a fight. (I'd be GMing if I actually get to play no one else in my area plays traveller afaik.)
Can People give me some hints about tactics for keeping PC's alive if things get violent? I'd like...
Please Forgive the thread necro. King is one of the first things that really caught my attention, I have questions but didn't want to start a new thread only to be referred to this one...
My main questions:
What is the appropriate Radius for King given it's 30.42m/s surface gravity and more...
Awesome! I'm looking forward to that.
Thanks for referencing the Etranger site:
I think the Raven is close to what I'm looking for;
http://www.users.globalnet.co.uk/~dheb/2300/Equipment/SG/Normandy/RSNLSA.htm#Landers
But I notice that those stats are not even close to what I'd come up with if...
+1.
?2 squares = 1 DTon? So 1 square = 4 m^2, 2 meters on a side?
Also what is the volume of a DTon
At the risk of usurping the OP. Is a DTon 14 or 27 m^3? In traveller it says 14 I think, In the Vehicle handbook it says 27.
Interesting. I've seen laser sighing and scopes, and that implant that marine characters can get when they muster out, but I haven't seen aim assisting software. Where can I find that?
besides dropping prone ducking and using cover/concealment I think there ought to be more tactical options in...
How does that work?
If the river flows around nearly the entire circumference of the planet where does it flow to?
If there's a single river that huge then there must be thousands of great tributaries. if there are giant tributaries then why does all of the population settle on the banks of only...
I'm looking for resources for 2300AD ships stats and deckplans or even just stats.
I'm mostly interested in ships laid out for spin or thrust gravity. I'm not interested in deckplans for traveller style artificial gravity.
I'd really love it if someone could point me to;
1 a platoon level...
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