Recent content by NOLATrav

  1. NOLATrav

    Where are the interplanetary laser comms? CSC64

    A bit off topic but man, the laser/energy ranges in Traveller have always been crazy IMO.
  2. NOLATrav

    Post Career Benefits

    “Gold Watch” is just fluff to give a sense of the differences between the various awards, all the identifiers are fluff. But feel free to add a real gold watch if one of your players makes that roll!
  3. NOLATrav

    Technology & Progression

    I’m leaning on energy generation IMTU
  4. NOLATrav

    Technology & Progression

    Early: TL-2 = 2 Disadvantages (TL6 Vacc Suit: Bulky, Limited LS) Basic: TL-1 = 1 Disadvantage (TL7 Vacc Suit: Limited LS) Standard: TL+0 = 0 Dis/Advantages (TL8 Vacc Suit) Advanced: TL+1 = 1 Advantage (TL9 Vacc Suit: Extended LS) Ultimate: TL+2 = 2 Advantages (TL10 Vacc Suit: Lightweight...
  5. NOLATrav

    Where was the Battle? For 3rd Imperium Character Generation

    There’s some tables in T5 that give you results like “The Pursuits at Alell” or “The Assault on Efate” or what have you.
  6. NOLATrav

    Travellers Needed! High Guard Updates

    Last game I was in, we used fuel bladders but they were permanently hooked up to the main tanks and basically part of the cargo hold. If the ship’s entire tankage was empty, you’d have to fully fill your main tanks, then overfill to inflate the bladder. Assuming the cargo space around the...
  7. NOLATrav

    Singularity - musings

    I think this is the intent of the piece. A sort of forced perspective of a super massive star many AUs distant. I like it. I love that the artists are shaking things up and giving us new visions of Traveller.
  8. NOLATrav

    Question on Sensor effectiveness

    I use a 5-step TL progression: TL-2 = Early TL-1 = Basic TL+0 = Standard TL+1 = Advanced TL+2 = Ultimate Early is big, heavy, expensive (2 disadvantages). Standard is what’s in the books. Ultimate is smaller, lighter, cheaper (2 advantages). TL7 now TL8 early fusion TL9 early lifters TL10...
  9. NOLATrav

    PoD - Oleb

    I was going to post some thoughts I felt would be useful but then I realized ‘Nah, they’re all in their trenches.’ It’s a game. Have fun. Also see Rule 0.
  10. NOLATrav

    New pre-career events

    Merci, c’est une gag IMTU, les psionicists sont comme les flics IMTU 👺 Re: 66-3, fair assessment, just trying to give the player a choice. Will consider when I update/fix - merci beaucoup!
  11. NOLATrav

    New pre-career events

    Here ya go!
  12. NOLATrav

    New pre-career events

    Here’s one I made a while back, sorry for the formatting error. I also made a couple tables for Army, Marine and Navy characters… if they roll a Life Event they could instead roll a War Event. Scouts can roll on either if they want. I can post the Medals/Recognition page I made too, if anyone...
  13. NOLATrav

    Quick Jump Turnaround

    From 1 to 16 hours is pretty close to the 3D range of 3 - 18, so 3D hours, average 10 hours?… If not truly rushed, reduce the roll by Eng (jump) in hours. Or make a skill check to reduce the roll based on Effect.
  14. NOLATrav

    Traveller Release Schedule 2025

    Something for Pioneer perhaps?
  15. NOLATrav

    Mating Airlocks to Cargo Hatches

    Traits for cargo containers - standard atmo, vacuum, refrigeration, etc. Requires knowledge of the freight being shipped and possibly some requirements for the shipper. Like, refrigeration containers require ship power, vacuum-rated can be carried in external hull clamps, etc.
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