NOLATrav's latest activity

  • NOLATrav
    NOLATrav reacted to ResslynHalvik's post in the thread Multitool with Like Like.
    I'm thinking a pocket-sized, adaptive engineering kit combining physical tools, diagnostics, and a data interface - the sort of thing a...
  • NOLATrav
    NOLATrav reacted to Stargrove's post in the thread New pre-career events with Like Like.
    There is one on the DriveThruRPG site that has D66 tables for the main careers in Traveller...
  • NOLATrav
    Last game I was in, we used fuel bladders but they were permanently hooked up to the main tanks and basically part of the cargo hold...
  • NOLATrav
    NOLATrav reacted to Maxijohndoe's post in the thread Planet scapes for your games with Like Like.
    As part of my project to create Planet information cards and System Maps for a number of Subsectors I have created a number of Planets...
  • NOLATrav
    NOLATrav reacted to Endie's post in the thread Singularity - musings with Like Like.
    Yeah this view could be taken with a long lens and it would look like the ship was immensely closer than was actually the case.
  • NOLATrav
    NOLATrav replied to the thread Singularity - musings.
    I think this is the intent of the piece. A sort of forced perspective of a super massive star many AUs distant. I like it. I love that...
  • NOLATrav
    NOLATrav reacted to J. L. Brown's post in the thread Singularity - musings with Like Like.
    Could be a red giant star, or the swollen pre-kablooie 'helium burning' stage of a dwarf star -- much, much larger than what we usually...
  • NOLATrav
    NOLATrav reacted to wintertraveller's post in the thread Refits-Traveller with Like Like.
    One area of ship customization that could be expanded are more options for altering tech levels. I'd like to see new advantages and...
Back
Top