MonsterX's latest activity

  • MonsterX
    MonsterX replied to the thread Antique Weapons.
    Weapon traits like "inaccurate" and "unreliable" always bring to my mind this passage from Mark Twain's Roughing It: "He wore in his...
  • MonsterX
    MonsterX reacted to swordtart's post in the thread Antique Weapons with Like Like.
    How long does a repeater take to cycle the next round. For it to be better than a single shot it can't be a turn. I was thinking a minor...
  • MonsterX
    MonsterX replied to the thread Antique Weapons.
    You see, you wake up thinking that going to be the case, but then life takes some twists and turns and suddenly you find yourself in a...
  • MonsterX
    MonsterX replied to the thread Field Catalogue questions.
    But which canons are canon and which canons are not canon canons? Are FC canons canon? Some would prefer to ignore the non-canon...
  • MonsterX
    MonsterX reacted to Condottiere's post in the thread Field Catalogue questions with Like Like.
    The Catalogue can be ignored, since it obviously doesn't quite sync with canon cannons. Having said that, you can discretely use it to...
  • MonsterX
    MonsterX replied to the thread Ship's Fabricator.
    Can you reduce the slots if you accept short stubby replacement arms and legs instead of full-length ones? It could be all your health...
  • MonsterX
    MonsterX replied to the thread Emergency Passenger Capacity.
    Once a bucket has been used for "a general purpose," I very much hope that it will no longer be considered suitable for use with the...
  • MonsterX
    MonsterX replied to the thread Ship's Fabricator.
    I've been handwaving a lot on fabricators refereeing the DNR, which has "fabrication areas" and Engineering is charged with "general...
  • MonsterX
    MonsterX replied to the thread Planet scapes for your games.
    Universe Sandbox make great images. My computer is too slow to run it, otherwise I'd use it all the time. Should get an upgrade but...
  • MonsterX
    MonsterX reacted to Maxijohndoe's post in the thread Planet scapes for your games with Like Like.
    As part of my project to create Planet information cards and System Maps for a number of Subsectors I have created a number of Planets...
  • MonsterX
    MonsterX replied to the thread Emergency Passenger Capacity.
    Buckets. I'll leave it at that.
  • MonsterX
    MonsterX reacted to Maxijohndoe's post in the thread Emergency Passenger Capacity with Like Like.
    Live support isn't just oxygen. Life support is heating and cooling, lighting, C02 scrubbing, water reprocessing, waste storage...
  • MonsterX
    MonsterX reacted to rinku's post in the thread Emergency Passenger Capacity with Like Like.
    In an emergency, space would rarely be a limiting factor. People can sleep in cargo space, corridoors, stateroom floors etc. Freshers...
  • MonsterX
    MonsterX reacted to rinku's post in the thread Emergency Passenger Capacity with Like Like.
    On the other hand, emergency situations are the perfect time to bring up stuff that the baseline game rules gloss over. I recall one...
  • MonsterX
    MonsterX replied to the thread Emergency Passenger Capacity.
    unless something is broken. then power suddenly can become very limiting indeed. Nobody wants to have heat dissipation radiators...
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