Recent content by midway

  1. M

    Theleb K'aarna and Yishana

    Plaudits? Awesome, I love those things!
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    Theleb K'aarna and Yishana

    How about Hero Points for the characters for tragically lovelorn type behavior? Didn't one of Elric's ancestors fall in love with a demon? That should be worth some points...
  3. M

    Young Kingdoms Weapons Skill Levels

    Also, I checked out the digest -- it's very useful and adds flavor to the setting. I did find though that the 25%/50%/75% weapons skill benchmarking was not granular enough for me. Why would a sailor, whose primary job is to make a ship work properly, have the same 50% weapons skill as a...
  4. M

    Young Kingdoms Weapons Skill Levels

    I'm no expert, but I've read & heard it said by those in the know that elite fighting forces, historical or current, are not elite so much by virtue of super awesome high skill levels or hyperathleticism (high physical stats); as by consistently marginally better-than-average skill levels...
  5. M

    Young Kingdoms Weapons Skill Levels

    Thank you Tarkhan! That rawks the haus. I can't help but think that the White Leopard skill level you describe may be a little high, but they are supposed to be supreme badasses after all.
  6. M

    Theleb K'aarna and Yishana

    Yes, I must get the Magic book, sounds cool... It's funny, with the way the saga goes, there's not a whole lot of incentive to develop a romantic attachment with anyone. Theleb and Yishana have such a terrible relationship, and let's not even get started on Elric's love problems. Come to...
  7. M

    Theleb K'aarna and Yishana

    In the Elric saga, in one of the scenes featuring Theleb K'aarna and Queen Yishana, there's an interesting line. It's in a description of why Yishana likes to tease and torment her lover Theleb K'aarna, something to the effect that she gets off on the danger arising out of the fact that due to...
  8. M

    Young Kingdoms Weapons Skill Levels

    Here are some thoughts I had about the level of weapons skill one would generally find in the Young Kingdoms: In any given group of fighting men you'd find a few with abnormally high weapon skills, but, Regular soldiers or guardsmen would have a percentile skill in their primary weapon...
  9. M

    Those Gosh Darned Tarkeshites

    Smiorgan - Thank you for those quotes -- they really evoke quite a bit about the Tarkeshites in just a few sentences. Short, dark, silky, nautically inclined, whirly-dancing, temple-going, plumey-armor-wearing, horse-riding guys that they are. Very cool. It makes me wish I had a searchable...
  10. M

    Those Gosh Darned Tarkeshites

    What kind of people do you all imagine Tarkeshites to be? I ask because in one of the old SB RPG supplements I remember some Tarkeshites were statted up and described as basically Vikings - tall bearded nordic guys in longships, using axes and so forth. Now I don't doubt that there's some...
  11. M

    No Assassin profession?

    Nice, DirkD - That's highly appropriate. Pretty much what I'd expected to see when I skimmed through the core book.
  12. M

    Demon Time Limit

    I was also thinking of Orunlu the Keeper, hanging out guarding the dead gods book; and that silly critter that sat on Urish's throne. I guess those are more like chaos creatures than sorcerer-summoned demons, though. Maybe such a demon infested world is anathema to the "magic is rare &...
  13. M

    Magic Weapons and Armor

    Then I'll have to get the YK magic book. I'm looking forward to seeing how you implement the whole enchanted weapons thing. In SB1 it was game-breakingly unbalanced and weird, with demon weapons & armor that could not be beat by normal weapons at all. It's cool that even stormbringer the...
  14. M

    No Assassin profession?

    I like this idea of assassins being part of a cult. I'll check out that cults book when it comes out. Thank you!
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    Magic Weapons and Armor

    I like the lethality and grit of the MRQ system, but... The Elric saga is rife with magic weapons and armor. I understand the potential for game imbalance such elements bring to RPG design, but leaving them out completely (with the exception of Stormbringer & Mournblade) kills some of the fun...
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