I've created a slaver-gladiator campaign in Shadizar, Zamora here a few years back. It was modelled after Supplement Four's Cimmerian campaign, which I then highly praised and largely copied. I remember posting ideas for it here, with some secret details as to seperate it from player...
I've decided to tweak your ideas into my liking. Here's what I plan on using.
20 Attack = Critical threat
20 Defense = Counter Attack (AoO) (also an option to make this attack unarmed only)
Natural 1 = Provokes unarmed attack
WHEN ATTACK = DEFENSE
Attack = Parry Defense: Sunder.
If defender...
It's looking interesting and I'm considering implementing something like thsi for my campaign. However, I have never mastered Conan before. This makes me want to have as few rules as possible. This is tempting to add, but scary.
This one worries me. It makes dodging weaker than parrying...
Crows have always been symbols of death and war. They are in fact rather intelligent creatures. A modern crow for example, knows when to drop a nut on a crossing and when it's green light to pick it up. (see what i did with the green light? hehe)
http://youtu.be/loywBRJS9I0
Video at 45...
I've found this link on bow ranges. Definitely very interesting. The range difference between ancient and modern bows is amazing. Though I understand a modern bow has much smaller firing rate. More power and range, though three times slower. I remember seeing a documentary on this, sadly I...
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