Recent content by metlk

  1. M

    UWP and the Imperial Population

    "..can identify and quantify population densities, likely life types (sapient, sentient, non-sapient and so forth), and ecological niches." Just because it can identify a group as potentially sentient, that would not be nearly enough to consider them part of the population. Our own apes and...
  2. M

    Vargr exclamations/idioms

    "His shit's not worth eating." "Son of an Ancient!"
  3. M

    Belters

    Just because you don't find belting engaging, does not mean there aren't players that use it or that it isn't worth engaging with. Just a couple of months ago my travellers had a mission to locate a specific type of asteroid and had to deal with pirates and man-eating asteroid cave worms that...
  4. M

    UWP and the Imperial Population

    I see what you're pointing at, starting at a survey index of 9. It is rather vague on how it gathers that "reasonable estimate," considering mapping, atmo, liquid and bio samples aren't going to tell what the pop is. Analysis could mean sensor data, or it could mean data gathered from the...
  5. M

    UWP and the Imperial Population

    They function just fine if you're willing to accept that authors can and do make mistakes, or in some instances there may be an in-game reason they want to misrepresent a particular population.
  6. M

    UWP and the Imperial Population

    Okay, so you are asking census-related question. The most logical in-game answer would be that the scout service does not count each individual when they do a survey. They just collect data provided to them by the local governments (or whoever is in charge) and in some cases, not every sophont...
  7. M

    UWP and the Imperial Population

    You present your argument as something you want an in-game explanation for, yet when many people providing many different in-game reasons on why a pop code isn't accurate, you jump to it needing to be an out-of-game reason (such as the idea that the map should change the date.) You've brought...
  8. M

    Belters

    I completely missed this. I'm about disenfranchised with MGT2E. 1E had tons of useful descriptions and tables for gameplay while it seems like every 2E book that has came out in recent years has been a step backwards. Mercenary is devoid of most of what made Book 1 useful, the Starship...
  9. M

    Traveller Compatability Licence - SOLO

    I live in an area where Traveller isn't even known by our few local game stores, so solo play and occasionally with my son is the only way I'm able to play. I'm not a gm, so starting my own group is well outside of my comfort zone. I use a modified version of Mythic mixed with a few other...
  10. M

    And another way to relieve players of their credits

    JTAS book 6 has the prangs, dings and dents system, but I don't know of anything regarding permanent damage that may or may not be unseen.
  11. M

    Old man finally released from Prison

    I love Traveller Character Creatin just for these stories! I can't even count the amount of times I thought I was going to make a certain character only to have the dice say otherwise! Btw, I have grown to despise the Life Events table! 😂
  12. M

    Dungeon Crawling in Traveller

    I do a lot of solo stuff, so I took the dungeon generator from D&D5E and changed the tables over to fit Traveller. For instance, I have a 3D table that is for the structure location (Desert, Swamp, Orbit, etc.) Then some fluff tables like age, material, and purpose (vault, temple, crashed...
  13. M

    Vargr: "their eyesight is worse in darkness?!?"

    Back to the original post, I adore the Vargyr and prefer to play as one, but compared not only to Aslan, but humans in general, thy are sadly inferior. I get it, cats are all the rave. But I love my doggies. Balance the characteristics so it isn't a net loss, and scrap the vision penalty. Or...
  14. M

    Travellers Needed - The Future of Traveller

    Perhaps I've been misunderstood. I'm not asking for an entirely new ruleset. I'm referring to alternate rules to generate the same numbers, akin to how the World Builder Handbook alters some generational rolls based on the planet's specific features. The Sector Construction Guide talks about...
Back
Top