mavikfelna's latest activity

  • mavikfelna
    mavikfelna reacted to MongooseMatt's post in the thread Ask MongooseMatt ANYTHING!!! with Like Like.
    Thursday :)
  • mavikfelna
    mavikfelna reacted to Geir's post in the thread Ship's Brain Interface sizing and use with Like Like.
    yes. but the whole computer model mechanic is based on a 70s era mainframe technical architecture. it might be better to have a more...
  • mavikfelna
    mavikfelna reacted to Geir's post in the thread VHB 2026 Errata with Like Like.
    Yes, and that is part of the fun of taken different approaches. Your Maserati might to 185, but it's gonna cost a lot more than a Ford...
  • mavikfelna
    mavikfelna replied to the thread VHB 2026 Errata.
    How come vehicle common area is so cheap? Ship common area is 100 KCr per ton, so 250 times more expensive! I get that ship area needs...
  • mavikfelna
    mavikfelna reacted to rinku's post in the thread Merchants weapons with Like Like.
    Ehhh. It's all overall profit and loss. Making an example of a feisty merchant who puts up a fight may result in easier encounters later...
  • mavikfelna
    mavikfelna replied to the thread VHB 2026 Errata.
    Ok, Eledy is a 25 Curach system transport that has a 2nd stateroom added, replacing 4 tons of cargo. This give 2 full staterooms and 4...
  • mavikfelna
    mavikfelna reacted to Arkathan's post in the thread VHB 2026 Errata with Like Like.
    The following applies to vehicle systems in a spacecraft, which the book says you can do. Depending on how much money the players have...
  • mavikfelna
    mavikfelna reacted to rinku's post in the thread Imperial Battleships with Like Like.
    And you just KNOW some Navy genius has come up with the idea and pushed for it. If they were influential or loud enough, prototype ships...
  • mavikfelna
    mavikfelna reacted to rinku's post in the thread Merchants weapons with Like Like.
    Yeah. and it's worth remembering that the original Traveller default is adventure on the wild frontier, with a powerful but distant...
  • mavikfelna
    mavikfelna reacted to phavoc's post in the thread Merchants weapons with Like Like.
    Who needs nukes from orbit when you have physics (i.e. rods from the gods) to do all the F=M*A? I think players are nuke happy when...
  • mavikfelna
    mavikfelna reacted to Vormaerin's post in the thread Merchants weapons with Like Like.
    As always, this argument fails to resolve the initial condition. What does piracy look like in the area in question? In the Imperial...
  • mavikfelna
    Great idea, AM. I think as long as it's kept typical it should be fine. The tension of sandcasters vs lasers, lasers vs missiles...
  • mavikfelna
    mavikfelna reacted to rinku's post in the thread Merchants weapons with Like Like.
    It's a point in regards to alpha strikes, although I suspect a standard missile sized nuke isn't a city killer. They probably aren't...
  • mavikfelna
    mavikfelna reacted to tytalan's post in the thread Merchants weapons with Like Like.
    13 nukes are not one offs that 13 dead cities as oppose to you ship lasers taking out down town
  • mavikfelna
    mavikfelna replied to the thread VHB 2026 Errata.
    In relation to the Comfort Levels, we discussed this in the Cluster Truck game I'm in because the starting small craft has crude...
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