mavikfelna's latest activity

  • mavikfelna
    mavikfelna replied to the thread Modules.
    Yes, the idea for something like that would be to make it semi-independent so it can be dropped off and new one picked up by the ship...
  • mavikfelna
    mavikfelna reacted to phavoc's post in the thread Modules with Like Like.
    Has anyone done the math on something like that? With very large (say 1,000 dton) modules? LASH never took off in reality due to a few...
  • mavikfelna
    mavikfelna reacted to Terry Mixon's post in the thread Modules with Like Like.
    Or pods. I have a lot of ones like that in the ship’s link in my signature.
  • mavikfelna
    mavikfelna reacted to Fluffy Bunny Feet's post in the thread Modules with Like Like.
    Cargo modules are good for freighters. If your ship is part of a major line it can drop a standard cargo module (or modules) and pick...
  • mavikfelna
    mavikfelna reacted to phavoc's post in the thread Modules with Like Like.
    What we've seen so far in the USN is that the modular ships have issues - and those issues are crews train to how their ship is...
  • mavikfelna
    mavikfelna replied to the thread Modules.
    I've always assumed that to be the case. But things like the Orbital Station Module are built like modules, not ships or stations. It...
  • mavikfelna
    mavikfelna replied to the thread Modules.
    So then why don't the designs support this?
  • mavikfelna
    mavikfelna reacted to Arkathan's post in the thread Modules with Like Like.
    The ship pays the entire cost of the hull. A module fits inside that hull. Which is why stations and base buildings as modules in a...
  • mavikfelna
    mavikfelna reacted to Condottiere's post in the thread Modules with Like Like.
    Modules are internal installations, and pods are external attachments. Modules have a fixed cost, so the presumption would be that the...
  • mavikfelna
    mavikfelna replied to the thread Modules.
    This is why I'm asking for clarifications, the rules are contradictory to the evidence of the designs. The modules in HG and SCC are...
  • mavikfelna
    mavikfelna reacted to AnotherDilbert's post in the thread Modules with Like Like.
    Modules are calculated based on hull cost, so anything that changes "hull cost" changes cost for modules. E.g. In HG'16 armour modified...
  • mavikfelna
    mavikfelna posted the thread Modules in Traveller.
    Ok, I have questions about Modules, because there is a conflict between the spreadsheets and the official designs and the design rules...
  • mavikfelna
    mavikfelna reacted to Ragnar60's post in the thread 'High N Dry' In The Borderland? with Like Like.
    A good place to set "Flatlined", "Death Station", and "High N Dry" in Tobia Sector, in that order, would be Marduk. Very, very sparcely...
  • mavikfelna
    mavikfelna reacted to phavoc's post in the thread Adventure-Class Ships with Like Like.
    I see it as a wiggly gray line - so long as the adventuring and such makes sense, use whatever ship size you want. Although when you...
  • mavikfelna
    mavikfelna posted the thread Grand Tour in Traveller.
    The Traveller Digest, published in 1985-1990, had an ongoing adventure campaign meant to explore the 3I, Starting in Deneb and ending in...
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