mavikfelna's latest activity

  • mavikfelna
    mavikfelna replied to the thread Modules.
    This is why I'm asking for clarifications, the rules are contradictory to the evidence of the designs. The modules in HG and SCC are...
  • mavikfelna
    mavikfelna reacted to AnotherDilbert's post in the thread Modules with Like Like.
    Modules are calculated based on hull cost, so anything that changes "hull cost" changes cost for modules. E.g. In HG'16 armour modified...
  • mavikfelna
    mavikfelna posted the thread Modules in Traveller.
    Ok, I have questions about Modules, because there is a conflict between the spreadsheets and the official designs and the design rules...
  • mavikfelna
    mavikfelna reacted to Ragnar60's post in the thread 'High N Dry' In The Borderland? with Like Like.
    A good place to set "Flatlined", "Death Station", and "High N Dry" in Tobia Sector, in that order, would be Marduk. Very, very sparcely...
  • mavikfelna
    mavikfelna reacted to phavoc's post in the thread Adventure-Class Ships with Like Like.
    I see it as a wiggly gray line - so long as the adventuring and such makes sense, use whatever ship size you want. Although when you...
  • mavikfelna
    mavikfelna posted the thread Grand Tour in Traveller.
    The Traveller Digest, published in 1985-1990, had an ongoing adventure campaign meant to explore the 3I, Starting in Deneb and ending in...
  • mavikfelna
    mavikfelna replied to the thread Adventure-Class Ships.
    All of that is true. See my Ships of the Core Rulebook in the link in my description. If you're playing the trading game you can make...
  • mavikfelna
    mavikfelna reacted to swordtart's post in the thread Adventure-Class Ships with Like Like.
    Personally I don't have player ships exceeding the tonnage of ship they can muster out with. Beyond 400 DTons you don't need to make the...
  • mavikfelna
    mavikfelna reacted to Theophilus's post in the thread Gionetti class Light Cruiser with Like Like.
    So how do I use it? Quick reaction force: vargr raiders (jump 3) strike a border world. The traveller setting is more like a high tech...
  • mavikfelna
    mavikfelna replied to the thread Gionetti class Light Cruiser.
    Ok, I reassessed my Gionetti and went back to the original function of a missile cruiser with a heavy meson gun bay in place of the...
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  • mavikfelna
    mavikfelna reacted to jwlovell's post in the thread Traveller, TAS, and AI with Like Like.
    Don’t get me wrong, just because I advocate for AI as a tool, I have no delusions about how dangerous a tool it can be now and with no...
  • mavikfelna
    mavikfelna reacted to hopsnbaer's post in the thread 'High N Dry' In The Borderland? with Like Like.
    My answer allows him to place it in any system he wants. As FBF Said the Gas Giant Moon doesn't have to be in the Habitable range and...
  • mavikfelna
    mavikfelna reacted to Arkathan's post in the thread Traveller, TAS, and AI with Like Like.
    I was not cornered, and you showed nothing.
  • mavikfelna
    mavikfelna reacted to FreeTrav's post in the thread 150 Free Trader Cepheus/SRD with Like Like.
    Thank you for the compliment. Two other articles on the site that are at least peripherally relevant to this thread would be Building a...
  • mavikfelna
    mavikfelna reacted to Terry Mixon's post in the thread 150 Free Trader Cepheus/SRD with Like Like.
    I see it as the biggest merchant houses moving vast amounts of freight. It has a column for profit via freight using the published rates...
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