MarcusIII's latest activity

  • MarcusIII
    Much cheaper and FAR less tonnage to just include a nuc that can be lit off.
  • MarcusIII
    Original illustration by J. Andrew Keith Hi all, My latest custom ship was requested by username: Traditional_Knee9294 on the...
  • MarcusIII
    MarcusIII replied to the thread Traveller SRD Download.
    just what I already posted in reply to you
  • MarcusIII
    MarcusIII reacted to swordtart's post in the thread No Starship Campaigns with Like Like.
    I think a common role when working passage might be Steward. Depending on how many High passengers you happen to get this time around...
  • MarcusIII
    MarcusIII reacted to Anstett's post in the thread No Starship Campaigns with Like Like.
    I am running a campaign with four different cohorts currently off on their own ships. I would be very happy to run an additional...
  • MarcusIII
    MarcusIII reacted to Condottiere's post in the thread Ship Design Philosophy with Like Like.
    As you've discovered, if the starship is a monoparseccer, you only need one eleven percent dedicated fuel tank, anything additional can...
  • MarcusIII
    MarcusIII replied to the thread Ship Design Philosophy.
    Correct. didn't want to muddy the water but in MTU only water or other room temp hydrogen bearing liquids like ammonia can be stored in...
  • MarcusIII
    MarcusIII replied to the thread Ship Design Philosophy.
    I use a modified Cepheus Deluxe rule set. The vast majority of cargo/merch ships whether small or large are J1 with ability to use...
  • MarcusIII
    MarcusIII replied to the thread No Starship Campaigns.
    To me as a player it doesn't matter if it is a game where the PCs do or don't have a ship. As long as it's a good adventure that's all...
  • MarcusIII
    MarcusIII replied to the thread System Reference Document?.
    search for travdevpack.zip . For some reason I cannot post the link from the wayback machine
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