I thought it was rather clear the Gorn Tough rule is exactly like the Klingon rule but only applied to shots from the P/S that hit the hull. So roll to hit weapon system by weapon system. Any hits in the shields are resolved as normal. Any hits that bypass the shields or any hits on a shieldless...
The shape is lovelybut the level of detailing is woeful.
The ship designs and level of detail need to go beyond what someone could do with strips of plasticard!
This licence seems like a bum deal to me. Seems like ADB agreed to the liscence but really didn't actually want to give up any creative control at all. Unfair on Mongoose. And yes I know the reasons for this and the liscence restrictions ADB have from Paramount and their duty to the SFB history...
In that situation you should fire something else to strip the shields. Tough luck otherwise. Firing by weapon system already makes the Klinks shields that little bit easier to beat, we can't have our cake and eat it...
I didn't say he had ruled on this specific issue. He has ruled to say that targets are assigned to each 'weapon system' and that special actions disable 'weapon systems' and that critical hits can disable 'weapon systems' so it only follows on that you attack with weapon systems.
By all means...
No it really won't, hyperbole like that is silly.
The weapon system ruling plays into this discussion very neatly as it is obvious the way in which ships attack is divided by their weapon systems.
Yes, but more than the Klingon shield rule gets messed up by playing the game incorrectly as...
It has already been ruled by Matt in another thread that weapon systems are separate line entries, assigned targets individually, damaged individually. Taking that into consideration as well as all previous ACTA rules sets attacks should be rolled one at a time per weapon system. From where I...
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