Recent content by Longboat

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    Imperial Credits

    CT's JTAS has an article on currency exchange between worlds.
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    Imperial Credits

    The Traveller universe needs cash, though. Because of Tech Level. It's the same reason that Han Solo accepted boxes of coin, precious metals, and jewels from the Rebels on Yavin. Not everywhere you go accepts electronic currency. Some places, you just need cold, hard cash or valuable stuff...
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    Imperial Credits

    I took the value of a credit more as a Referee tool. If a player makes up a new piece of equipment, let's say, then the Ref just needs to estimate it's cost in US dollars. Then, for the game, multiply by 5.
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    Imperial Credits

    The Value of an Imperial Credit. I was browsing through the d20 Traveller book, and it defined the buying power of a credit in US dollar terms. It said that a Credit is worth about $3 bucks US, dated 2001. If we add in inflation (I used the U.S. Bureau of Labor Statistics calculator), then...
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    [CT] Research Station Gamma

    GDW's adventures, most of them, are written in the old school format. They're not maps with bad guys to fight in each room, like the original TSR D&D adventures. They're adventure ideas and locations, giving the Ref enough info to create his own adventure the way he wants to make it in a...
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    How jump works

    What's wrong with giving the Ref a lot of choice. The Ref decides how jump works in his campaign. That's really closer to original Traveller.
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    Book 10 Ideas for Classic Traveller

    If you build it, they will come.
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    Book 10 Ideas for Classic Traveller

    How about doing that, but doing it just like the White Book?
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    Earth-Standard Worlds Only

    MT has a nice chart in the back of the original SOM. You roll where the planet is relative to the star. Journey to the world might be close, between jump entry and the star. Or, the ship may have to make the incredibly long journey past the star to the far side to reach the planet. You can...
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    Earth-Standard Worlds Only

    What is LASh? A Mongoose thing?
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    Earth-Standard Worlds Only

    I wouldn't say it's wrong. I just think it's not a "thing" unless the Ref makes it one. I never thought of the star's 100D sphere being so large that it encompassed so many planets and the habitable zone until someone mentioned it on the TML. Book 6 provides the tools but never touches on it...
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    Earth-Standard Worlds Only

    I don't think that's correct at all. If I take, say, the data for the Spinward Marches that comes in MT, the system's star type is included. If you use that to figure habitable zone, then use the star's radius, most worlds are masked by the system's star.
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    Earth-Standard Worlds Only

    What's silly is to assume most Traveller worlds are not in the habitable zone or all have a certain star type that doesn't mask the main world. I do agree that star masking was just plain ignored and often still is. I'd say use star masking if you want. If you don't, heck, it's your game...
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    Earth-Standard Worlds Only

    That might be why the GDW guys ignored the star's masking, for game purposes. I don't think I've ever seen anything official on it. The first I ever heard of it was on the CotI site--or maybe it was the old TML mailing list. It was long after I started playing Traveller.
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    Earth-Standard Worlds Only

    What's your point? That masking doesn't exist because it was ignored?
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