Recent content by Licheking

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    Armour in MRQ...

    Great book. 1 PLayer who wanted a set of plate but couldn't afford it has bought a set of the false plate, so he has the look without the cost until he can afford the full thing. The armour moding rules are really good, allowing for a vast variety of armour types and appearances. The riding...
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    Price of runes

    In my campaign i charge 1000sp per rune if they come up for sale. I have rune magic as common but getting hold of runes is hard work since the Godlearners buy them all up. There is a thriving black market in runes within Ralios where the campaign is set but occassionally a rune will come up in...
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    Are there any material intended from Prax and Dorastor?

    I bought it direct from the company which is german, and it cost £3 including postage from Germany. It is brillaint and a must for anyone who wishes to portray Pavis during the 2nd Age, plently of scenario ideas in it and some actual scenarios as well.
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    What parts of RQM do you really like?

    The thing i like best is that it is a Runequest that my players don't know. I could never run RQ before because everyone of my players knew more about the world than i did, not a good position for a gM. Now though its all new. The books are great, well illustrated and adding loads of stuff...
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    A funny realization...

    The biggest problem i'm seeing on these boards is that you all want the rules written in stone and then every eventuallity completely thought out and explained in detail. The roleplaying equivalant of putting a nut warning about this product containing nuts on a packet of nuts. Have some...
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    Spirit Rant

    My answer to Spirit combat was to not allow anyone not integrated with a Rune and not a spellcaster to be able to do anything to Spirits. Those that could would then use their Runecasting Skill/Spells or Plain POW to fight with the Spirit. If by some chance a character has a magic weapon then...
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    Enchanted Weapons

    I'm sorry but in my rulebook the greatsword base damage is 2d8. Therefore Baleful, which doubles the damage dice of a weapon would make it 4d8.
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    Enchanted Weapons

    A little off track, but, a system with rules doesn't preclude the ability to Roleplay, that comes down to how much effort players and GM's want to put in, the rules of a game are always there to add and adjudicate the experience. In my experience, some 20 years now, it doesn't matter how many...
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    Enchanted Weapons

    My answer is easy, the Enchanting rules only apply to Sorcery. This means that like the God learners enchanted items are all over the place. But in the future when the God learners die out they become rarer as they break, burn out or are lost. Now Enchanting is only available to Sorcerers who...
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    Fixed Magic of Glorantha Poll - VOTE HERE

    I also loved the book. Will be sending various groups of on heroquest soon.
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    Where do I find the Treasure Charts? (aka Loot the bodies!)

    Take the wages from the Companion for typical guards/Soldiers and take out his food, then you find out how long it will take for that person to save up and buy plate. At 9000sp for a full suit, he will probably be working continuosly for a very long time to even afford a breastplate. Frankly i...
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    Warrior in MRQ, where are you?

    Elric wasn't much of a hero either, only reluctantly doing the right things. He is called Kinslayer after all. Conan was just another thief who occassionally did the right thing, and usually only for the rewards, sex, money, kingdoms. So i voted for Druss, a thorough-bred hero, from start to...
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    What do you all think now?

    Just as an afterthought, hardbacks are good for meting out punishment to players as well. :lol:
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    What do you all think now?

    I'm finding the game fine. Books fine, yes expensive but no more so than equivalant products out there. And the reason d20 stuff is cheaper per page is because they can afford to buy in bulk and be fairly sure that every copy will be sold. Smaller companies have to do smaller print runs and...
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    Alternate multiple actions rules

    Personnally i just use the 2-weapon fighting rules as given in the main rulebook. '1 extra combat reaction, eg: a parry, or 1 extra attack at -20%'. Therefore a typical Scorpionman who can use their tail to sting, should get 3CA's +1 for the tail, and can use this for either of the above...
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