Recent content by juhanfg

  1. J

    Before Blood of Orlanth

    All of them quite nice but all of them in the third age and requiring some mayor changes if you want to have a consistent background. There is no Delecti, no Balazar as such and to go into Snakepipe Hollow you also need some pretty tough characters if you want to survive. Raiding is always...
  2. J

    Problem on first game, experienced GM advice needed

    I just tend to be a bit more strict with mixing races, that's all.
  3. J

    Problem on first game, experienced GM advice needed

    How did you manage to get the troll and the elf to not fight would be my main question.
  4. J

    deleted post

    My apologies if I offended anyone, it wasn't my intention. Having said that, I have bought many of the books published by mongoose and I have found what I consider to be far too many typos for books that are being published. That is my criticism and maybe I should have stated it like that. In...
  5. J

    deleted post

    I don't think so. I just asked whether they had proof-read the text. But, I don't think that can be constituted as rude. I thought giving them info about the typo would be appreciated. I doesn't look that way. J
  6. J

    deleted post

    I'm a bit shocked to notice that a post I just made about a typo on the page 59 of the dragonewt preview has been deleted. Can anyone tell me why? J
  7. J

    Dark Sight and other strange traits

    I think that in terms of gameplay you still use the perception skill. The difference relies in the fact you use other senses but that's all. The modifiers to the skills would change from human characters depending on the situation. i.e they a are not penalised for searching in the dark and...
  8. J

    Help on horse movement in MRQ

    I don't know if you have noticed but, from the info in that table and comparing real world to MRQ, I can outrun a horse in a 100m race. Just check the first two rows in the table. I made this point in previous posts as a big flaw in movement rates. J
  9. J

    Converting D20 spells to MRQ

    There is a spiritual magic system in Cults of Glorantha 2. I hope this helps.
  10. J

    Welcome to our Runequest game...

    To be honest I've reach a similar conclusion. I find that the whole combat system doesn't make sense to me so I will be going back to RQ3, except for the fatigue. I think I like the magic system of MRQ so I will probably keep it, with several exceptions such as the need for runes for cult...
  11. J

    RuneQuest PDFs have no bookmarks :(

    Yep, it is pretty disappointing, but considering that there also are spelling mistakes, and faults in the layout, it is not surprising. I think they should take a bit more time with the proofread and making sure everything is OK before they release than they are doing now. And yeah, book...
  12. J

    God Learner priests--cult members or sorcery order?

    They use sorcery, but there are different churches and sorcery schools with different spells.
  13. J

    What is the relation between Uz and Black Elves?

    As green elves are related to conifers, brown elves to oak trees,etc. yellow elves to jungle trees, the black elves related to mushrooms. As such they are not really aldryami as mushrooms are not really plants. It seems that the relationship between black elves and uz is quite friendly, and not...
  14. J

    movement rates

    I'm sorry but the table gives distances for 1 and 12hours movement, so it cannot be combat movement. I know I seem to be picking on all the arguments that everybody is making, i just don't know what the table really stand for, whether it takes into account number of actions per round (it...
  15. J

    movement rates

    I agree that it is not the same for long distance and sprint, but the tables have distances for 1 combat action, 1 minute, 1 hour and 12 hours (the last two don't include running distances). So the table doesn't deal with speeds that you can keep up for hours, but short distances. To be honest...
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