Recent content by jstrong

  1. J

    Why dual-wield? Am I missing something?

    I'm trying to figure out why one would dual wield as opposed to "sword and board"? You still get the extra Combat Action, but you gain no offensive bonus for using two weapons, and your parry is much weaker than someone using a shield (i.e. parrying with a hoplite shield vs. a dagger). Am I...
  2. J

    Last Minute Ideas?

    My players are on a boat heading to a city in the hopes of returning a kidnapped Karl back to his home and rule. They are going to be assaulted by pirates--the leader of which is a werewolf (were form will be unleashed with a Major Wound). Pirates board the players ship, fighting ensues, etc...
  3. J

    How does movement work?

    After reading the rulebook, I'm not sure exactly have movement work. Does any movement count as a Combat Action? I know the book states that you can use a combat action to move your full speed, but does that mean not moving your full speed not take up a Combat Action? I thought I read...
  4. J

    Weapon Specific Combat Maneuvers question

    Weasel, that clears it up--THANKS! :D
  5. J

    Weapon Specific Combat Maneuvers question

    So what is the point of the weapon's CM designation if you can use any CM with it? And, like the previous poster, it makes sense that only certain CM's are available for certain weapons. How can a club impale!?!? ;) The way I read the rulebook, you can use ANY CM with ANY weapon. But then...
  6. J

    Weapon Specific Combat Maneuvers question

    I'm prepping for my first gm session of Legend, and have a question: why do weapons have a combat maneuver designation? Does this mean ONLY these CM's can be used with the weapon?
  7. J

    "Total" Hit Points an option?

    I'm thinking of taking up Legend with my gaming group. I like much of what I see, but it seems the tracking of area-specific Hit Points would be a bit too cumbersome for our group. They are used to the d20 system "regular" mechanic of total hit points. I like minor/serious wound stuff, but am...
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