Recent content by Josh77

  1. J

    Tobia Highport Tonnage

    Thanks for the advice and discussion! Geir, any idea when we might see a release of the Worldbuilder's Handbook? I still use the old World Tamer's Handbook from TNE quite a bit for worldbuilding ideas, and would love to get my hands on some updated material!
  2. J

    Tobia Highport Tonnage

    My players are going to end up spending quite a lot of time at the highport in Tobia, in the Trojan Reach. I was thinking about making an attempt at designing the highport using the Highguard 2022 updated rules. I read somewhere that a Class A Highport on a populous world could be like 1...
  3. J

    Are minor hits on starships cumulative for sustained damage?

    Would you say the same applies to vehicles? That seems like rolling a LOT of severity 1 critical hits very quickly for weapons that seem like they shouldn't be able to inflict that much damage. It seems to me to make more sense applying the damage only when a hit inflicts damage equal to 10% of...
  4. J

    Are minor hits on starships cumulative for sustained damage?

    I know that when a starship takes damage equlling 10% of its hull, it suffers a severity 1 critical hit. What if it takes multiple hits of less than that? Say a starship with 100 hull takes a hit that does 5 points, and then a hit that does 7 points. will the 12 points of damage total cause a...
  5. J

    Vehicle sensors

    Do any guidelines exist for vehicle sensors? Can they detect vehicles in a forest? Dot they require line of sight, Like FLIR would? Can they detect people, or only vehicles/power sources? I'll probably just make up guidelines if nothing like this exists, but I was just wondering if they already...
  6. J

    Traveller Release Schedule/New Books

    Is the Pioneer book with the 2023 release for Traveller or 2300? And what will it be covering? I'm guessing setting up colonies on other worlds, but what kind of a system are we looking at? I'm very interested in this, though it looks like we'll have a long wait until it comes out. Thanks!
  7. J

    Space Combat, Leadership, and Captains

    Where did you see that leadership can be used to give bonuses in combat? All I see is that it can be used to boost initiative with the captain's action. I was just wondering if you saw something addressing that specifically, or if you just assumed that it could be used that way?
  8. J

    Leadership in space combat

    Yeah, that's all I saw too. In this thread, adzling claims leadership can be used to give bonuses in combat: https://forum.mongoosepublishing.com/threads/space-combat-leadership-and-captains.123329/ But I'm not seeing that anywhere.
  9. J

    Leadership in space combat

    I saw in another thread that the leadership skill can grant bonuses in space combat similar to how it does in ground combat. Where does it say this? The only captain action I see concerning leadership is the bonus it can give to initiative. Am I missing something? And if this is true, does it...
  10. J

    Vehicle Critical Hits 2022 Update

    I've got a quick question about vehicle critical hits. Is sustained damage cumulative on a single location? For example, if I inflict damage to a vehicle equal to 30% of its starting hull points with a single attack, does this: A. inflict a single level 1 critical hit to a single random...
  11. J

    Wet Navy Combat Damage

    I like your ideas! I'm going to start messing around with those and see if I can find something we feel works well. Thanks for the input!
  12. J

    Wet Navy Combat Damage

    Right, and that is what I am trying to model with this. That's why it is kind of random, but based on the damage dice inflicted. That is also why I had TL affect it. I figure higher TL would have better ability to compartmentalize and counter flooding. But I also wanted to keep it simple. I...
  13. J

    Wet Navy Combat Damage

    So, my current Traveller campaign may soon involve some surface and subsurface naval warfare on a TL8 world. Looking at the absurdly high amount of hull points vs the relatively tiny amount of damage aTL8 torpedo could do, I saw that it would take a crazy number of torpedoes to sink something...
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